I have a sort of hyper awareness that borders on like paranoida due to a surgery on my nerves. Really good for video games as I'm just constantly in a state of awareness. Less great for things like crowded public places or concerts where there's so much shit going on it's overwhelming. However, when I'm in a video game and I've learned the ins and outs of what I SHOULD hear and when I die because I DIDN'T hear it, it makes me go berserk. It's so fucking annoying having, what, last Thursday where you could hear nothing BUT footsteps for 50m and now I have people running up to me at full speed and spraying me in the face while I'm in my inventory or reloading because I didn't hear a fucking footstep. It's like they're jerking us around. One of the greatest examples of fuckery in this game is the AK. Some days it's a godsend two-shot machine. Other days it doesn't fire bullets. I had a 2x the other day and all I had was an AK and I was trying to hit a moving target 200m away. Not only could I not figure out the lead in the 40+ bullets I spent in single fire at him, I never saw the bullets hit the dust. Not once.
This drives me bonkers. At least in most games when something breaks, it BREAKS. So people go "oh that doesn't work" or "sometimes that doesn't work", but this game has no hardcore nerd tester community (outside of like Whackyjack and those dudes who do good testing videos that mostly prove how shit the mechanics of this game are). So we get to guess whether something is going to function correctly everytime we pick it up. Which would be okay if this was CoD, but when your weapon doesn't shoot full damage bullets or bullets at all and your game ends because of it that's unacceptable. In the last slew of my clips I posted you can see one instance of this. In one clip the P1911 fires two bullets, which create two projectiles, in the same shot. I have a really old video of me spraying a guy with a P1911 on a guy sitting still and the bullets are flying above his head. Then in another clip from the day before or after that original two-shot clip I can perfectly fire it at range and headshot some one. It's just like we're playing roulette in an already RNG game. Another example is the shotgun bug. You can pick up a shotgun, put 5 shells in it, and after the last shell is chambered you switch weapons. If you then pull that shotgun out after switching nothing happens. You know why? Because even though there's 5 shells chambered, you didn't officially pump it. So you have a fully loaded shotgun that won't fire until you hit reload and pump it once. Gottem me killed a few times, but I think most savvy players know that shotguns are the worst thing in this game. Which is saying a lot considering how broken some of the pistols are.
The thing that really gets to me is I still play this game. I shouldn't. I should play a more polished game like Fortnite, which I played and is a really good game, but it's not the same. The type of combat you get in PUBG is just way more satisfying than the gunplay in Fortnite. I think I have a clip of me with a purple tactical shotgun killing 8 people, 4 teams of 2, in less than 90 seconds in like the top 15. It felt good, but if I killed TWO teams of 2 in the top 20 back-to-back in PUBG I would've felt more. Fortnite is awesome for quick action and their building system/toxic gas system is amazing for strategic play. The gas never kills you in Fortnite. If it does, you are terrible or some one terrible caused you to get stuck there. In PUBG? I lose top 20 to the blue as much as I lose to people.
TL;DR Fuck this game for being 30% satisfying and 70% enraging, but I'll still keep spamming it. It's like KFC. I know it's terrible for me and it's going to give me liquid diarrhea within 30 minutes of eating it, but I'm going to keep eating it. Because it's fucking delicious.