Yeah, RK, RK, D/L Hades, CDK (not even close to max skilled). 31khp. Did not have a close call at all. Hit Hades/Luci on highlander at the end and coasted through berserk. Took me about 10min total.Grats guys, I left my phone at home like a moron so ill be P&D less for my first few meetings FML.
Glad to hear the loki + luci team is easy, was going to run with the resist Forty + Neptune. What subs did you use Comp? Hades RK RK etc?
It has to be the nuke. All the other active skills seem so shitty in comparison. Wish I had a Lucifer.I am really confused why Dark 2/4/2 works so well and the other 2/4/2s dont get as much notice... is it really the 300k nuke that does it?
Nuke, gravity, dmg reduction, and only one rem monster required. Plus with at least one or two rk slots it has a much lower xp requirement.I am really confused why Dark 2/4/2 works so well and the other 2/4/2s dont get as much notice... is it really the 300k nuke that does it?
How does that not fuck every other composition though?Gravity plus that nuke = dead Highlander immediately. Then you just have to outlast a 14k hit every 3 turns, and with 30+khp and 4xRCV (Loki/Luci), you have absolutely no problem. Luci is straight pimp at this juncture, but you know they will gimp it for further descends with higher HP bosses and/or sub-bosses.
It is why gravity skills are so pimp....when you get to big numbers, % skills are the only way to really scale. They really can't make new descends that can be easily 1 shot with a Luci, or 2x Luci (+pekka) team. I think those switch skills indicate some more interesting dungeons coming, though...I guess like Hera-urz or whatever it is.How does that not fuck every other composition though?
What team are you planning? I went with Godin, Siren, RK, Gravity (DD Hades), and Menace (Echidna).Was there any consensus if dj or gOdin were better leads for a hera-is resist team? Need to plan my feedings.