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It takes some time, but it's best to start when you start up, so to speak.Thanks guys, good stuff, will check the PADHerder later.
It takes some time, but it's best to start when you start up, so to speak.Thanks guys, good stuff, will check the PADHerder later.
Yeah, both Odin's got that with 6.3 patch. It's pretty nice.Is the heal component on BOdins 50X attack new? Only started noticing it recently. Pretty amazing sub for double luci now so you don't need to cooldown between the lol-cannons (and massively better than most of the other options for an instant heal sub)
Came with the last update. Lots of monsters came with additions to their skills.Is the heal component on BOdins 50X attack new? Only started noticing it recently. Pretty amazing sub for double luci now so you don't need to cooldown between the lol-cannons (and massively better than most of the other options for an instant heal sub)
Honestly, not a bad plan. Dark XP is the easiest to get, Light is the hardest. Dropping superkings on light isn't such a big loss if your dark roster is sufficient. I'm not sure what the deal with your spike team is... you're killing to quick?My attempt was the reverse. Had plenty of time to kill Chimeras (all 2's) and the masks (6/2/6), but instead my 6-combo that was just supposed to kill the mystic turned into a fucking cascade of death and they all melted. Getting really annoyed with my Haku team at this point, and I think maybe that Zeus attempt was the final straw.
I have well over a million dark xp fodder sitting in my box right now with no idea what to use it on. I think I'll take my duke vampire lord to level 50 or so and ultimate evolve him to D/B because he's useful for Horus teams, but I'm not willing to give him all of that xp when I've failed utterly (0 for 25-ish) at getting even a single skill up. I'm almost tempted to say fuck it to the xp bonus and feed it to some of my light monsters that are lucky to see 100k xp in a week as it stands now. Kirin, Valkyrie, and Verche need about 4 million xp between them to become respectable. :/
Oh absolutely, don't mistake what I'm saying. I'm just arguing that switching from Kirin to Horus isn't going to be some simple straight damage boost just because fresh board numbers say he's reliable to activate. You will be doing less damage, and if you can't activate Kirin when necessary the problem isn't so much her as it is you. Sounds a lot harsher than I mean it to=P I'm not some Japanese PAD mutant doing 7+ combos per round, but I can generally get the board set up to trigger her when needed without getting myself dead. Generally. The trade off from Horus' easier activation/sniping/stalling(all true=P) is a much bigger burst for the boss wave. With the boss knocked down 36% before you make a move and a team that's basically operating as a mono-light team you asplode the bosses way more betterer than Horus. And usually that is the whole goal of these spike teams. Horus isn't doing you much good if you get one shot with the boss left at 40% HP after your big combo. Those gravities are pretty handy.Not saying I disagree with you Grimm, you raise some good points, but it certainly feels more stable playing Horus or Bast than the leads that require specific color combinations.