What is FTB?I just started playing some FTB.
I have no idea what I'm doing!
From what I can tell, it's Minecraft with a pile of mods on top of it.What is FTB?
OK so since above is what I wrote around page 30 (note the 'not changing the geography' part) I just gotta ask.. is my gorge below my church now gone?Ya.. far East side. I had been thinking about making a crypt below there where the gorge is. A kind of stairwell down and then a bridge going across the gorge not changing any of the geography. Here is the pic I got the idea from. There would be one of these kinds of entrances on either side of the gorge with a bridge connecting them. THen on the far side would be a wide walkway with statues/crypts inside concave sections of the main walkway.
![]()
I'll have to disagree with you here, my friend. FTB, specially Direwolf's pack, is super fun but nothing compares to the Big Dig in terms of sheer awesomeness and playability. And the Tekkit launcher does the exact same thing the FTB launcher does so I don't know what you were referring to there hehe I am actually 5 episodes into my own LP series using the Big Dig and hopefully I will have my first video uploaded this weekendFTB is what I would consider the premiere launcher/mod organizer for Minecraft, much better and easier to use than Tekkit/Technic. It is super easy to add or disable mods that you want to play with
I never saw a "gorge" below your church, there is a chance I didn't dig near it. There is a spot you can look up from my tunnel and see the church floor but it wasn't a gorge afaik. Maybe a small one at best? Where the minecart track is at is basically where a smallish cave was, I dug out beneath it basically.OK so since above is what I wrote around page 30 (note the 'not changing the geography' part) I just gotta ask.. is my gorge below my church now gone?
Industrial Craft has a 1.5.2 version available. Version 1.115.231-lf is what's currently in all the FTB packs as well as their 1.5.2 beta packs. I don't know why it's not being distributed on the IC site but it is out there.And yes they removed every thing to do with IC because it is a dead mod. It has not had a content up date since 1.4.7 and we are at 1.5.2 officially and 1.6+ alpha so yeah it's pretty much dead but I sure do miss it.
Not hard at all. Just lay it down like it's blocks. Every few blocks you will need something to power it, mine some redstone.Is building a track and mine cart hard? It takes almost 10 minutes at this point to run to the end of my tunnel and having an automated way to get there would be much easier.
http://www.minecraftwiki.net/wiki/Powered_RailSo I just lawn down tracks and every few blocks put what, where to power it exactly? I know absolutely nothing about how redstone works.
3 powered rails in a row on flat terrain is sufficient to boost a minecart from rest to the maximum speed of 8 m/s.
Thereafter, the optimal spacing of powered rails on a level track is to use 1 every 38 blocks (that is, a repeating pattern of 1 powered rail followed by 37 normal rails, then another powered rail, and so on) which maintains a constant minecart speed of 8 m/s. If gold is in short supply, it is possible to use powered rails with more space between them at the cost of reduced overall speed.
However, the optimal spacing of torches is 1 every 13 blocks in order to keep the entire track lit at lightlevel 8 and above. So for aesthetic purposes, it might also be desirable to space out powered rails every 39 blocks with minimal speed losses, or to space them out at 1 every 36 blocks with torches 1 every 12 blocks