Budos
Golden Knight of the Realm
- 593
- 10
The perks are really strong:Budos, what does a high alteration do?
Nuday, I think just about everything works well on normal difficulty. Odds are that if you had the same amount of focus on using weapons as you did magic you'd just be running around two shotting everything.
Mage Armor (3) Alteration 30, Apprentice Alteration Protection spells like Stoneflesh are 2x as strong if not wearing armor (+.5x per additional rank)
Magic Resistance (3) Alteration 30, Apprentice Alteration Blocks 10% of a spells effect (+10% per additional rank)
The 'flesh' lines are really strong with, or without armor. On my last play through as an orc heavy armor / 2h user I would use alteration and restoration to basically be a super tank. Without armor and grabbing the perks Ironflesh (Adept spell) would give you 160 armor.
Also the Expert and Master spells are really strong: Paralyze (Expert), Mass Paralysis (Master), & Dragonhide (Master) ignores 80% of incoming physical damage -- I'm not sure if the double effectiveness perk works with Dragonhide, only the ones that grant straight armor.