Ritley
Bronze Baron of the Realm
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https://www.resetera.com/threads/un...lefront-ii-requires-4-528-hours-or-2100.6190/
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What the fuck are you talking about?Overwatch slows the progression of leveling to the point that people regularly buy crates to avoid the slog.
Hearthstone? American Inventor, please.Thing is this definitely the pot calling the kettle black. Blizzard are notoriously greedy with shit like Hearthstone and HotS. I even find them pretty greedy with overwatch.
EA was voted most hated company in America 2 years in a row 4 years ago, I don't think anyone is catching up. The fact is this is just another low for a company known for pushing the bottom.I don't think anyone can explain their design decisions but they've been greedy fucks for quite a long time, apparently the rest of the internet is just catching up.
He's been proven to not have any idea what he's talking about. If anything I think overwatch does the pacing right.What the fuck are you talking about?
He's been proven to not have any idea what he's talking about. If anything I think overwatch does the pacing right.
Sweet dude but you really want to get your 20% increased turn speed box when you canJust got Doomfist in my last loot crate! Finally I can play him.
Sweet dude but you really want to get your 20% increased turn speed box when you can
https://www.resetera.com/threads/un...lefront-ii-requires-4-528-hours-or-2100.6190/
Hopefully not already posted
It is very shitty, but it is restricted to cosmetics, which is mostly acceptable. Some people are OCD about having all the skins or all the tags or whatever and spend retarded amount of money when there's a new loot box, but at the same time you get the same gaming experience regardless. When you monetize content and power is when it starts to become real shitty, especially when there's a competitive aspect. Getting killed by a guy doing 30% more damage than you doesn't feel very fair, and especially when it involves unlocking shit for 50 or 100hours or whatever or paying 20bucks(numbers are probably off just random example).I mean I get the circle jerk that's going on, but seriously; Overwatch isn't immune to criticism just because you enjoy playing the game. There are far better cosmetic loot systems done, and the seasonal shit is insanely predatory.
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There's a reason that's a meme.
But no-one could sit down and explain to me why its better for me as a consumer to get a lootbox full of shit instead of paying a few bucks for a skin i want or whatever.
It is very shitty, but it is restricted to cosmetics, which is mostly acceptable. Some people are OCD about having all the skins or all the tags or whatever and spend retarded amount of money when there's a new loot box, but at the same time you get the same gaming experience regardless. When you monetize content and power is when it starts to become real shitty, especially when there's a competitive aspect. Getting killed by a guy doing 30% more damage than you doesn't feel very fair, and especially when it involves unlocking shit for 50 or 100hours or whatever or paying 20bucks(numbers are probably off just random example).
I'd say there's basically "tiers" of bullshit with microtransactions and DLC in general, and different people have different tresholds for them, plus some people will just ignore them if they like the game enough anyway. Still, this particular case is easily one of the worst. There's a bunch of korean mmos and shit worse for sure where you have to buy shit with IRL money because the upgrade items or whatever don't even drop or are accessible ingame, but this is an AAA western game so that's definitely amongst the worst offenders.
Thing is even with all the noise and bad press, game probably sold well. That said they're probably still going to be "losing" money based on their projections, so it should hurt them a bit. Not that it will stop them from doing the same shit again though, they'll probably disguise it a bit better next time. Maybe.