This is a major problem in my opinion. Siege tanks and caster units should be more powerful but harder to micro.I think it's pretty safe to assume Blizzard won't use "hard to control" as a balancing mechanic again in SC2.
Siege tanks can't even move, how do you want to make them harder to micro?This is a major problem in my opinion. Siege tanks and caster units should be more powerful but harder to micro.
A true master can use them all seemlessly. There's a reason the real die hards are playing Broodwar still. Same reason I think some people still play chess, they just love the fuckin' game mechanics.
I had to leave at the tail end of the Sage vs Ret game. Can't believe Sage won that. Wish I would have seen the Taeja games.Watching the Teamstory cup TL vs Root... Team Taeja is back in full force.