That's a good point. I haven't done any console commands except to try to redo the character creation to reset the Traits after playing for 7-8 levels; I didn't want to start over. I didn't get any of the traits I wanted, it just killed the one I had already picked /shrug.
One of the main complaints about Skills I left off of my other post, other than how half assed and unbalanced the Skill tree is, is that despite spending most of my time fighting, I haven't invested a single point in any combat skills. Why? Because I haven't needed to. The game in which I spent most of my time shooting people in the face I have spent 0, ZERO, Nada skill points in these skills. There should be Twice as many skill points and requirements on weapons, just like there are requirements on crafting and Starship modules.
I still think Skyrim's skill tree far outweighs this one, although I get they are trying to lock progression behind levels and skill points to force choices. You should get skill points and XP for doing the things you have skills in. It works that way a little but you will never level picking locks and barely ever shooting pirates.
In the end, though, you're forcing players to grind activities they don't want to do in order to do the things they really want to do. No one wants to hunt brain cage giraffes or Apex lurkers in order to get XP so they can get skill points to level their Chemistry (after doing whatever intra skill challenge requirement is necessary). Chemistry and Gastromancy suck, by the way. Why even include these skills if you were going to make them almost worthless? So many skills are just there to fill out the tree and act as traps for players who expect them to work.
While I still am/have enjoyed my time with the game, I would have thought the game would not have these design issues, the inventory issue, the UX issues that it has with the extra 10 months. I don't remember Skyrim or Morrowind (I barely remember Oblivion at all, even though I played it through and beat it). being this bad from a UX perspective. Rose colored glasses and all that.