Steam Deals and Digital Sales

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Adebisi

Clump of Cells
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I remember paying $90 for Minecraft alpha access. Best $90 I ever spent.

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Caliane

Avatar of War Slayer
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Crowdfunding on steam is fine. There are plenty of examples of it having gone right on and off Steam. DayZ however, was clearly a mistake. Partially, as it was put up before the "EARLY ACCESS" tag was in full effect.
Yes, steam needs to clearly separate Early access/crowdfunding games and full releases. Much of the DayZ fiasco was they didn't. Due to price, and the lack of proper storefront, people though they were getting a full game.


wasnt minecraft only like 10 or 20?
 

Adebisi

Clump of Cells
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Crowdfunding on steam is fine. There are plenty of examples of it having gone right on and off Steam. DayZ however, was clearly a mistake. Partially, as it was put up before the "EARLY ACCESS" tag was in full effect.
Do you mean WarZ?
 

hodj

Vox Populi Jihadi
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One thing I have read, which I will add here, in Uber's defense, is that they've said on Reddit I believe that basically, Steam wouldn't allow them to set up tiered pricing schemes for early access, and they wouldn't let them release an unfinished game outside of Early access, which would have allowed them to set up price tiers.

So at least some of this is due to the schizophrenic nature of Valve as a company. They take initiatives like early access and put them out there, but don't try to think through all the possible outcomes, they deal with them as they arise, organically. That can lead to disjointed policies like not allowing their crowd sourcing section (early access) of the storefront to do variable pricing structures based on the degree you desire to assist in funding the development of a title, which would put it more in line with what Kickstarter does, and probably would have also helped to mitigate some of the PR nightmare that has exploded since yesterday afternoon over this.

I was dead set ready to buy PA as soon as it came out on Early Access, I've purchased almost every Early Access title simply as a way to support the small developers, even games that in retrospect, might be scams, such as Starforge's Alpha (which has yet to be significantly updated in several months) but that 90 dollar price tag immediately gave me that visceral "WTF is this shit" reaction others have had. I went and read what was up, and while I find their position somewhat reasonable and understandable, from a neutral point of view, I just don't see how this can have a positive outcome for them.

They're literally calling the Steam user base "noise" and effectively saying things like "we don't want scrubs playing our alpha anyway!" on the Steam forums, like right out in the open they've said on Reddit "We think the PR will be good to get our name out there" and stuff. Literally the Developers themselves are saying this.

That kind of tone deafness is Microsoft telling us to just buy a 360 if we don't have reliable internet levels of stupid, in my opinion.
 

Cutlery

Kill All the White People
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While I understand the company's position on the matter, I really think they screwed the pooch on this launch. They've almost certainly burned bridges with tens of thousands if not hundreds of thousands of potential customers on the most trafficked and largest online digital distribution retailer. In the long run, the bad PR from this is not going to make their company/product more recognizable in a good way, or drive up sales for their product.

What they've done, instead, is effectively shit on their entire first impression, you don't get that again.
Yeah, this is not at all the case. TA was an insanely good game. If they manage to make it basically the same, only playable on today's rigs, they will most definitely get people to buy the game based upon word of mouth after launch no problem. The name recognition is there too. It may not be named cavedog, but when you're using the same people and setting your goal to make that game again, you've got all the name recognition you need.

I'm a little saddened at the lack of a single player campaign, mostly because I like campaigns, but whatever, I'll play the fuck outta skirmish mode too. When this game is $20 on sale next winter, no one is going to give a shit or remember the $90 alpha and decide they're not going to play the game as a result. It's just kids crying on the internet because they can't make $90 mowing lawns.
 

hodj

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I'm not sure how many core demographic gamers today even remember TA. What was that, 97? Maybe they do. I dunno.

I'm not saying you're wrong, I'm just saying I personally think it was a mistake to put it up on Steam at this point at that price.

If they'd just kept to their website and community and word of mouthing it at that kickstarter price through their own avenues to the die hard fans of the previous title, and then introduced it on Steam at a lower price later, I think it would probably do better. Might be wrong, its just my gut reaction.

The game looks good, but that video on Steam isn't actual gameplay. If they make the game look like that and play like that video, it does have nice appeal to the eye, makes you want to buy it. I won't argue that point.
 

zzeris

King Turd of Shit Hill
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You don't win insulting your consumer base. You don't win charging excessive rates. You also don't win offering less than a 20 year old game does upgraded graphics,etc be damned. If this game gets a bunch of sales later on the cheap...that's not really a win. Lots of games get that accomplishment done. I will agree that making a great game is the end goal but that's never a given. Twenty years later to get the spiritual successor to a game means a whole lot went wrong didn't it? So why insult people?
 

bayr_sl

shitlord
715
0
Okay here's the thing for that retard

Selling your alpha for $90 is fucking stupid. On Kickstarter, on Steam, out of the back of a van, I don't give a fuck where. It's retarded and stupid and contrary to everything we know about alphaware and how it works in gaming.

Just because kickstarter is full of sycophantic retards who will throw money at incremental tiers of made up shit and silk screened t-shirts under the guise of donations when in actuality they are just buying products at stupid prices doesn't make charging $90 for an alpha smart. And this is the exact fucking reason why.

If this alpha was cheaper than their release price, people would buy it. It's an incentive to buy an unfinished game, just like any other pre order incentives out there. What they've done, in their greed, is shot themselves in the foot. Now they have the $90 from the devoted few, and everyone else is laughing at them because they made a stupid decision. And their answer to the stupid decision was to compound it by making that stupid decision again by selling their alpha on Steam for $90.

You seem to think I'm arguing from the perspective of someone suffering from cognitive dissonance who really wants this game but doesn't like the price. I don't really want it, it actually looked really underwhelming in every video I've seen. I'm arguing from the stance of someone with the most basic common sense explaining how selling your unfinished product for 3 times more than the finished version is flat out fucking retarded. You are a truly stupid person if you don't get this.
 

Gavinmad

Mr. Poopybutthole
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Because charging people for alpha access is a mortal insult, but not allowing anyone access to the alpha at all is totally cool.
 

hodj

Vox Populi Jihadi
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My personal subjective opinion is that no alpha is worth 50 dollars, which is more than the game is projected to cost on release by at least 10 dollars going by the new (and inconsistent) "kickstarter" pricing schedule, and possibly 30 more dollars if you go by the original 20 dollar cost for the final product as promised through kickstarter.

I guess its just that I figure you're doing the company a favor by buying into an unfinished product early and offering your assistance in debugging it. Charging more for that seems to be trying to monetize a part of the industry that shouldn't be.

Yes, yes I know, demand will drive monetization of this area regardless. Maybe so.

Still, it grinds my gears.
 

Deathwing

<Bronze Donator>
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Yes, yes I know, demand will drive monetization of this area regardless. Maybe so.
Sure, they're allowed to sell their alpha at whatever price they want. I don't trust they have the intelligence or data available to know what sales that will cost them down the road. I wouldn't want to buy from a company that attempts this. It's nickel and dime DLC just under a different guise and more insidious.

And how useful is customer feedback during alpha? Beta should be the earliest you start. This makes the cash grab more apparent.
 

bayr_sl

shitlord
715
0
Sure, they're allowed to sell their alpha at whatever price they want. I don't trust they have the intelligence or data available to know what sales that will cost them down the road. I wouldn't want to buy from a company that attempts this. It's nickel and dime DLC just under a different guise and more insidious.

And how useful is customer feedback during alpha? Beta should be the earliest you start. This makes the cash grab more apparent.
which is all part and parcel for kickstarter, because it's meant to appeael to people with more money than sense. It just looks pathetic anywhere else.
 

SimSimSalabim

Molten Core Raider
874
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which is all part and parcel for kickstarter, because it's meant to appeael to people with more money than sense. It just looks pathetic anywhere else.
What about people who have money and sense and a love for a game that they are offered an opportunity to play before everyone else by paying a little bit more money? Nobody is forced to buy shit, and your illogical bias against Kickstarter is ridiculous.
 

Duppin_sl

shitlord
3,785
3
They can price it however they want, but what they're doing is pretending that the pricing was determined by the Kickstarter and that it's somehow out of their hands.

It's lame.
 

Onoes

Trakanon Raider
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The way I understood it, pricing on the Kickstarter for Alpha Access was $90. If they now sell alpha access for LESS than that, after the Kickstarter already funded, they are basically spitting in the faces of all the people who paid $90 already for the privilege.

I'm sure they have received emails since the Kickstarter ended from people saying "I missed the Kickstarter but really want in, can I buy it for the $90 Kickstarter price?", and so they came up with this option.

My opinion is that they should have just left Alpha locked to only Kickstarter backers, as to anyone who doesn't know the whole story this just looks like a crazy, rip-off, cash grab.
 

Cantatus

Lord Nagafen Raider
1,437
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I'm sure they have received emails since the Kickstarter ended from people saying "I missed the Kickstarter but really want in, can I buy it for the $90 Kickstarter price?", and so they came up with this option.
Actually, they came up withthis optionfirst. They just wanted/needed the added exposure they thought Steam Early Access would bring, but it's a system that really isn't set up well for what they want. Originally, there wasn't even any indication on the Steam store that the game is a pre-release.
 

hodj

Vox Populi Jihadi
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The way I understood it, pricing on the Kickstarter for Alpha Access was $90. If they now sell alpha access for LESS than that, after the Kickstarter already funded, they are basically spitting in the faces of all the people who paid $90 already for the privilege.
I don't buy this argument, because Kickstarter is a charity. The people donating to it weren't buying in for early access, they were donating because they believed in the project.

If I donate 500 dollars to a charitable cause, it doesn't devalue my donation if they later sell the same t shirt that I received asa bonus for my donation to others for less than the 500 dollars I donated to the charity as a way to raise more funds for their project. The alpha access is the T shirt, the 90 dollars is the donation here.

If people are using kickstarter to preorder games then kickstarter is being abused. The perks are just incentives, not some sort of product given for a market value exchange.

This is why Kickstarter projects need to stay off Steam until they are complete, full version, retail games. Anything else just creates confusion.

Not to mention, I've already shown that they're completely full of shit on the Kickstarter pricing model, because the base game on kickstarter, the so called preorder that all the fanboys are telling people to buy for 40 dollars when the game releases, was 20 dollars on kickstarter, and the beta access that they're going to charge 60 for on Steam was 40 on Kickstarter.

Basically, if their excuse that this price was determined by kickstarter was remotely true, they wouldn't be this inconsistent in the pricing for the other levels, all of which are now MORE EXPENSIVE on Steam (and their website) than they were through kickstarter.

And its an awful precedent for setting prices on alpha and beta access on Steam. There's no reason from here on out for a small indie studio to charge LESS than their final product for alpha access. We now get to pay to debug the industries' games for them. Real step forward for the industry (not at all actually). Just wait till EA and Activision figure out they can charge 30 dollars more for alpha and beta access to their multiplayer games than they charge for the full triple A title on release day. That's going to be a real fun time to be a gamer (again, not at all actually).
 

Fazana_sl

shitlord
1,071
0
This debate deserves its own thread by now tbh.

I do have to chuckle at Kickstarter=charity though, maybe in the early days but now the likes of cheeky cunts like Braff are using it those days are long gone.