I wouldn't trust any major publication's review of a grand strategy game. They almost certainly didn't play it enough to give a well informed opinion.
I like it way better than any Gal Civ I've ever played, tbh.So how does it compare with classics like Moo2/GalCiv? I am worried it might be Sins of Solar Empire-level crap.
I'm digging it quite a bit. It's basically Hearts of Iron in space...which is awesome. Not quite as much depth or complexity at CK2, but the same paradox 4x framework with a lot more abstraction.So how does it compare with classics like Moo2/GalCiv? I am worried it might be Sins of Solar Empire-level crap.
It's been too long since i played Moo2. It's better than galciv3. And I do like Galciv3. The main problem I have with galciv3 is that the game has a memory leak and crashes on large maps. The pacing on stellaris is interesting. There are for sure terraces where you struggle, then breakout, then reach capacity, the struggle again. While the mechanics of it are methodical the growth comes in bursts.So how does it compare with classics like Moo2/GalCiv? I am worried it might be Sins of Solar Empire-level crap.
Stellaris already has a Warhammer 40K mod | PC GamerSins of a Solar Empire was more of a combat focused 4x. This is a grand strategy 4x. You cannot control your units in combat.
Lots of mods out for it already, though most just add new races or skins. Waiting for some big Star Trek or 40k campaigns.
DLC (it is a Paradox game) will flesh things out. Probably a better Diplomacy system, maybe something bigger than Battleships.
Buh? Granted I haven't played Endless Space, but the UI here seems super intuitive to me. The only thing I have had trouble with was re-finding the recruiting panel. Everything flows way better than Civ5 but Civ5 wasn't the best UI either so maybe I just don't know any better.They need to mod Endless Space's UI into this game actually.
The stock UI is clunky.
Early on I kinda wait till some government gets voted in with a mandate for a certain type of station to be built since the influence reward is pretty big early game.I have a couple noob questions if anyone feels like sharing. This mostly concerns early game.
1. Do you put mining and research stations on everything you can or just the ones with the bigger yields? Seems like early on, building a station on a +2 energy isn't the best use of resources since you are only netting 1 energy.
2. Does it make sense to colonize more than one planet in a system if you have other options? I'm guessing not unless that is your only option.
3. Do you go frontier outpost or colony ship first? I think I made a mistake by going Outpost first. Now if I settle there, that outpost is wasted.
Any thoughts are appreciated.
It would be nice. I've had a few times where I took about 10 minutes just clicking around the map comparing worlds.Yeah its not like theres no way to tell, but a cyclable list would be super convenient is all.
1st world problems
1. I've just been throwing them everywhere but it probably is smarter to target the early ones to the places where they'll give you biggest bang for your buckI have a couple noob questions if anyone feels like sharing. This mostly concerns early game.
1. Do you put mining and research stations on everything you can or just the ones with the bigger yields? Seems like early on, building a station on a +2 energy isn't the best use of resources since you are only netting 1 energy.
2. Does it make sense to colonize more than one planet in a system if you have other options? I'm guessing not unless that is your only option.
3. Do you go frontier outpost or colony ship first? I think I made a mistake by going Outpost first. Now if I settle there, that outpost is wasted.
Any thoughts are appreciated.
This is true early on, but later it can be worth it to link up sectors that are separated by just a single region or things to that effect, and the influence impact isn't too bad by then.I've rarely found the influence cost of outposts worth it unless you want to embiggen your borders around a plum system or systems.
What'll really bake your noodle is when you realise you can do that for construction too!Well shit you can survey entire areas by holding shift and clicking the different solar systems.