I'm pretty sure it takes the average speed of the whole fleet.I always keep a good bunch of corvettes in my fleets since in one of the many fun bugs/oversights in Stellaris, fleets seem to move at the speed of the fastest ship in the fleet, rather than the slowest. So your titans and battleships will move at 300+ speed if there's afterburner fit corvettes in the fleet.
I actually remember fleet movement being tied to the slowest ship in the fleet.I'm pretty sure it takes the average speed of the whole fleet.
That could be the case too, and if so it must weight ships 1:1 which is why my fleets of 40 corvettes, 15 battleships and 1-2 titans move so fast, easily outspeeding enemy fleets that only have smaller ships in them.I'm pretty sure it takes the average speed of the whole fleet.
Lmao you’ll be fine against a coalition of FEs with that. Did you become the crisis? I find my biggest threat when I get in the millions of FP is a lack of vigilance, unless I’ve cranked up crisis a lot.This is the most fleet power I've ever had. Time to invade the last awakened empire.
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thats seems like really terrible designDropping a tip, since I didn't know this myself until now and I've played a lot. Precursors are based on the object type that you scan. Habitable planets spawn Zroni, so if you do nothing but survey habitable planets you greatly increase your chance of getting them. Baol can start on any planet/moon that isn't molten or gas giant I believe, and the other precursors are random on any object. I almost never got zroni and wondered why, so looked into that.
Previous design was even more terribler for sure. At least with this you can kinda aim for a precursor. Really just wish the precursors were more balanced tbh.thats seems like really terrible design
I ended up losing to the galaxy blowing up. That was the scariest AI force I’ve ever faced in a lot of grand admiral games. Usually when I get to this point I’m not in much danger from the AI. I tried punching them in the low side since the war was mostly in the north. Had about 300k in 3 fleets which is reasonably good for early mid game, and production was starting to get juicy with 1k alloy a month and my mega shipyard about to come to full build. Along comes over a dozen 70k fleets and on top of it the AI seemed to be doing hit and run policy. It went back and forth with tons of engagements where few ships died on either side. When the second wave of psionics spawned I was like oh shit and sent my entire force straight for their capital. I managed to take the star base, but not the planet before war exhaustion knocked me out. Fallen empire failed too and galaxy blew up. Never had an AI go so beast mode before, maybe the changes to behavior actually improved them or I just had a fluke.Nice, it is great when the normal AI actually gets shit done and makes the game more interesting