this is exactly me to a T, i haven't joined guilds yet, Mistwalker it is for me?In my case with the main RR guild, I just don't have the monsters to be anything close to effective in their level of guild battles. As such I'm currently not contributing in any way, which I am fine with since me losing every battle I'm in doesn't do the guild any good. Figured a move over to Mistwalkers would allow me to actually contribute something rather than just sitting on my ass. I'm not looking to screw anyone or anything over so I can certainly stay where I am.
To give you an idea where I am in the game, I currently have 1 6* and 5 5* monsters. I can auto Giant b5, stuck at ToA 29 (That damn boss on 30 is just.. mean) and I think I can auto Dragon b5 as well but I usually run that with friend reps so..
I vote for hot chick avatars, verified with Rerolled on tits. It's only fair.Anyone wanting to swing over to Mistwalkers is fine. We're at a pretty high ranking in GvG right now and it's essentially a struggle for anyone that doesn't have 5-6 6* monsters. If need be we can backfill from the unwashed masses.
I've been working on my own Excel sheet, so I'll take a look and see what you've got. I'm hoping to make mine more focused on the rune side of things, where it helps you distribute your runes among monsters properly (for those rune removal days that always paralyze me into inactivity), so probably a different goal for both of our sheets.Working on a google spreadsheet to calculate monster stats with runes that everyone can access. I'm not amazing with excel, but here is the current rough version. Only fire monsters 3*+ are loaded with values at the moment and the stat levels are assuming 6* and awakened.
For any spreadsheet superstars that want to contribute to it, let me know and I will send you the edit link.
Work In Progress
I always buy the 4* rainbowmon every week. They are absolutely amazing to help you build 6*. I haven't done any of the 5* fusion yet, but general consensus seems to be the dark ifirit is amazing, the water phoenix is really good, and the wind valk is more situational. As for the 4*, the fire sylph is the one to go for. Some of the others are situationally useful, like water undine or fire joker, but fire sylph is the only one that I'm personally planning on making 2 (one to fuse into the 5* and one to keep).What should I be spending guild coms on?
Also, are most of the fusions worth getting (over keeping what they cost?) I assume so but figured I would ask before I start (need like 2 levels to summon Wind 9 Tailed Fox, leveling all the monsters to summon Fire Joker now, 1 off for Water Ninja).
Wind Pierret can be built for massive single target damage, but the usefulness of that wears off later in the game. I probably would take her to 5* and see how things play out. Taking a monster to 5* is never a mistake, because they can be used to 6* something else later but a bad choice on 6* sticks with you.I actually lucked out and opened the fire Slyph from a scroll, got her maxed at 30 now (not even close to high fires to awaken) also picked up a Wind Pierret 4* (sp?) not sure how awesome she is but seems good.
Nope you don't *have* to fight if you don't want to. At max you'll have an 80 Energy cap, and pretty good Energy regen, but coming up it can feel like a lot. If you only want to fight once, or twice, or whatever, do so. The only caveat to that is if someone who is not currently part of the offense says "hey I'm interested in joining offense" I'm going to look at the who the lowest participant is and say "can you fight more than often than him?". If someone has a better or more fair way to go about it, let's hear it.what do i do in mistawalker guild? do i just fight whenever i get the 3swords? cuz i did that recently (only got to use 2 swords cuz we won the battle)
do i "have"? to fight cuz damn 10 energy is a lot to use up (i'm starting to now that i have a good amount of 5*), i'm building up other 5* mons for defense, so only lvl 35+ would really want to mess with me i guess.
I also just recently pulled a fire sylph and i guess she's the one i'm gonna bank on for my 6*. should i devilmon her or still saveup the devilmons?