Powertech
- Shield Tech - Damage from Firestorm reduced by ~11%
- Advanced Prototype - Prototype Weapon Systems now only increases critical bonus damage by 10%, down from 30%.
Assassin
- Darkness - Mounting Darkness now only increases the damage dealt by Dark Charge's Discharge and Wither by 30%, down from 50%.
- Deception - Ball Lightning damage reduced by ~6%
- Deception - Voltaic Slash damage reduced by ~7.5% and Force cost reduced to 20, down from 25.
- Deception - Crackling Blasts now increases the critical strike damage dealt by Surging Charge's Discharge effect and Ball Lightning by 10%, down from 30%.
- Hatred - Dreadful Nightmares now increases the damage dealt by Crushing Darkness and Demolish by 15%, down from 20%.
- All specs - Lacerate damage reduced by ~7.8% and force cost reduced to 20, down from 25.
- All specs - Assassinate damage reduced by ~4.5% and Force cost reduced to 20, down from 25.
- All specs - Thrashing Blades no longer reduces the Force cost of Thrash, Lacerate, Voltaic Slash, or Leeching Strike.
- All specs - Thrash damage reduced by ~7%, Force cost reduced to 20 from 25.
Juggernaut
- Immortal - Consuming Power now increases the critical chance of Crushing blow by 20% in addition to Smash, and makes Aegis Assault deal an additonal 30% damage, up from 15%.
- Immortal - Pillar of Strength in addition to it's previous effects it now increases the damage dealt by Ravage by 30%.
Marauder
- Annihilation - Reduced the damage of Annihilate by ~6.8%
- Carnage - Reduced the damage of Devastating Blast by ~6.2%
- Carnage - Sever now increases the critical strike damage bonus of Massacre and Devastating Blast by 15%, up from 10%.
Sniper
- Marksman - Reduced the damage of Penetrating Blasts by ~5.5%
- Marksman - Imperial Assassin now increases the critical damage dealt by Ambush, Penetrating Blasts, Followthrough, Snipe, and Takedown by 10%, down from 30%.
- Engineering - Field Command now increases the critical chance of your AoE attacks by 10%, down from 15%.
- Engineering - Explosive Engineering now increases the damage dealt by Explosive Probe, Cluster Bombs, Fragmentation Grenade, Plasma Probe, and Orbital Strike by 10%, down from 15%.
- Engineering - Experimental Explosives now increases the critical damage dealt by Explosive Probe, Interrogation Probe, EMP Discharge, and all area effects by 10%, down from 30%.
- Virulence - Hew no longer increases the damage dealt by Series of Shots.
Operative
- Lethality - Cut Down no longer increases the damage dealt by Corrosive Assault.