moontayle
Golden Squire
- 4,302
- 165
I respectfully disagree. Damage comes down to 4 types. Melee Burst, Melee sustained, Ranged burst, Ranged sustained. While within each type there are similarities, they all still play differently. For instance, I can't just switch from my Hatred Assassin to my Lethality Operative and expect similar results without tweaking my approach. Same for Arsenal Merc and Lightning Sorc. Beyond that, all the healer types play differently, as well as the Tanks.
Escapes are different, defensives are different, offensives are different. When you break down each class and sometimes even Discipline down, they are different. Sure, if you want to go into the rote aspect of "Press 1, then Press 2, then Press 3, etc", then that never changes.
Then again, I might have a slightly different viewpoint than you. I've played all the classes and disciplines at one point or another through the years, mostly in PvP. I see and sometimes feel the difference very often.
Escapes are different, defensives are different, offensives are different. When you break down each class and sometimes even Discipline down, they are different. Sure, if you want to go into the rote aspect of "Press 1, then Press 2, then Press 3, etc", then that never changes.
Then again, I might have a slightly different viewpoint than you. I've played all the classes and disciplines at one point or another through the years, mostly in PvP. I see and sometimes feel the difference very often.