How much cartel coins to unlock the boots or credits and level does it need to be, cant recall?The rocket boots give you a speed burst in areas you are not able to use a mount. Super useful, put that on a hotkey. The quick travel thing is a reduction on the cooldown of quick travel I think.
If you get Preferred status you get 4 quickbars which should probably be plenty. Preferred status can be gotten by subbing for a month, or buying a physical authenticator and tying it to your account.Did they ever clean up the FTP or do you still have to drop money to unlock additional ability bars, etc? I don't mind paying for items that are + better from an efficiency standpoint, but charging to slot abilities is just poorly thought out.
It's also possible to just straight up buy a lot of the unlocks off the GTN. Sometimes, in the case of like bank slots, it's cheaper than the normal way.If you get Preferred status you get 4 quickbars which should probably be plenty. Preferred status can be gotten by subbing for a month, or buying a physical authenticator and tying it to your account.
Only other annoying thing is Preferred only gets 2 Crew Skills, but you can get around that by having been a Subscriber in the past and clicking on someones referral link. If you subbed previously and click a refer link you get 7 days of Subbed status and some free unlocks mailed to every character (unlock titles, 1 inventory row, 3rd crew skill, Unify Colors).
How does this referral thing work exactly? Are we talking WoW scroll of ressurection or something else?Only other annoying thing is Preferred only gets 2 Crew Skills, but you can get around that by having been a Subscriber in the past and clicking on someones referral link. If you subbed previously and click a refer link you get 7 days of Subbed status and some free unlocks mailed to every character (unlock titles, 1 inventory row, 3rd crew skill, Unify Colors).
The Agent storyline is the best in the game in my opinion. Bounty Hunter being the worst.I was really underwhelmed by the Sith Marauder/Juggernaut story. They did way too much of the 'intel/spy' crap in that storyline. It felt out of place.
I think I'll work on my operative next.
See, I've always felt as if Inquisitor is the worst. There's a couple of cool moments, end of Act 1 and somewhere around the middle of Act 3 being the only ones that stand out, but in the end the story doesn't do anything to tie into the overall narrative of the ongoing War. Act 1 is a relic hunt, Act 2 is a personal power grab, and Act 3 is a save yourself then get revenge tale. None of it ties into the War. On top of that there's some extremely bad inconsistencies surrounding the beginning of Act 2 that a high school student could have found, and that just pisses me off as a writer. It's been a while since I played through the story that far but it still existed as of a year ago and for a game that's founded on story, that's just bad. So between that and the limp-dicked-ness of the overall story, it's the worst in my mind.The Agent storyline is the best in the game in my opinion. Bounty Hunter being the worst.