I am always broke. But I do want my house on Tatooine. For all the things that SWG got wrong, one thing they got right was static player housing. God that was fun just making my Bounty Hunter base in the middle of no where and all those awesome decorations. This is more EQ2 Style, but with canned furniture/decoration positioning. But there are so many places to put things I do not think it will matter much to not have 100% complete freedom. Either way, I just hit Voss on my Jedi Knight. I never ran dailies before... so maybe I will do that. Can you run those at 50 or are they 55 now? I still need to play through makeb completely. But... As I finish the storyline for JK, alt-itis will hit and I will want to level up my smuggler.I try not to be Devil's advocate because I certainly see some shady aspects of this but at the same time I question whether or not these prices would even be an issue if something like this had been in during release. Oddly enough people bitched just as much about the cost of guild banks and those prices didn't change so I don't really expect these to either.
1) They clearly expect the vast majority of people to own DK or Coruscant strongholds primarily. Like I mentioned above, you can get 7/9 rooms unlocked for about 250k, which is easy to get. Harder to get the extra 1.2m to unlock the last two but I can make that in a couple of days if I really wanted to. While it would be nice if all the strongholds held to the same pricing scheme across the board, it makes sense from a gaming perspective to make some harder to earn than others. And while I empathize with people who are perpetually broke, for a while there I hovered around 1m credits, it's easy to make money in this game. Yes, this usually requires doing something different from what you were doing before. Once I started working some daily runs (stealth classes rule for this) into my playtime with the occasional "batshit insane do every single quest daily available" I quickly started to have credits again, to this point where I'm just shy of 10m at the moment.
2) Pricey as fuck but, again, with those prices they're clearly preying on people who have money to burn (why wouldn't they?). 50m total for all legacy bays is a lot, even I'll admit that, but the convenience factor is worth it considering you can have up to 22 characters who have access to it. Besides, like any good drug dealer they give you the first bay (80 slots) for free.
I plan to buy the DK one right off the bat and then plan out buying the Tatooine one in piecemeal. Like, designate a toon to do dailies on until I meet the next credit goal, then buy it.
I should point out that I'm far from casual but at the same time I spent 75% of my time in game doing PvP. For the most part I agree with the in game prices for things coming down the pipe. Just like Ops progression or gearing out a character, some aspects of the game should take a bit of effort. The Cartel Coin pricing is a very obvious money grab but if you don't agree with the prices, they don't pay them.
Everything PvP related in MMOs is stupidly imbalanced except for a couple days when things are released, then all you get is a stupidly long grind where you keep losing, but eventually gain enough points to be competitive.For GSF the curve is fairly steep. Especially now that it's been out for eight months or so. One of the complaints of that community is specifically that the barrier of entry is pretty high. Many try it out once, get trounced by someone with a maxed out ship, and then never try it again. It's not bad once you get a handle on the controls though. And no, you can't map to a controller (another complaint). Not in-game at least. I seem to recall a third party program that allowed you to map certain functions to a controller but the name eludes me.
I like GSF but even so it's pretty far down the list of activities I do in the game. I honestly think they missed the mark on this one.
You can be geared really well for pvp at 55 if you are not a gimp and invest some time pvping before you hit 55. If you play enough games to hit VR 40 you will have enough coms and pvp weapons banked to have a full set of oboran and a few pieces of brutalizer, and if you min max that set you can out dps/heal/tank the majority of players, pvp is pretty balanced in the sub 55 bracket (gear wise)Everything PvP related in MMOs is stupidly imbalanced except for a couple days when things are released, then all you get is a stupidly long grind where you keep losing, but eventually gain enough points to be competitive.
I don't know why anyone can consider this shit even remotely fun. I won't lose any sleep over it if nobody plays it anymore.
Yeah I didn't like GSF either. Played for about 5 minutes and just aborted and cancelled out of the mission.Starfighter is very confusing. I can't tell what is hitting me, often hear no sound, turn in the direction indicated and there's nothing there. And the mouse interface is extremely clumsy. Is it possible to map it to a stick?
Also it seems like most of the kill spam comes from mines or something?