Haynar's latest patch and working client-switcher hotkeys work superbly, so this server finally feels good to play. The basic client form the setup guide is terrible and TAKP frankly isn't worth playing with that, but Haynar's DLLs fix just about every problem. Prior to yesterday, it also made hotkey scripts not work for some reason, but he fixed that. I now have basically no issues, it's just a matter of getting used to the differences in client versions compared to Titanium (i.e. no mouse-scrolling third persion view, no auto-stand, etc.) and the server is genuinely good when you don't have to struggle with the client. Before this, I got absolutely constant issues with double mouse cursors, stuck mouse, inability to move windows, etc.
Yeah P2002 is great if you like inaccurate content and broken mechanics.
Lol you can't come into another server's thread and shill, then call people out as if they were the twats in this exchange when they respond.
Just for that, I'm gonna not try 2002.
tell me one way that p2002 is better than takp
It's a great place to play if you want to exploit mechanics that the devs don't know how to fix. Like druid/shaman CH generating zero hate.tell me one way that p2002 is better than takp
Looks like in 2002 clerics had the same complaint:
Healing aggro discepency - Cleric vs Druid - EQ Cleric Forums
I'll continue to do research to see when/if it was resolved, or if the aggro component was part of SoE's efforts to group druids more, since at PoP era when they decided to give shm/dru heal spells, cleric was the ONLY viable healer, and it was an attempt to get druids more groups, and shamans the ability to actually heal.
Looks like research shows that healing aggro is based off the base1 number... in CH's case it's 7500, most direct healing spells it's between 700-1000, and dru/shm CH it's 75... HoT spells sit at a cool 10.
This would seem to support all the theories, both from era and from here, which means that it was always an intended mechanic.