The Authoritative Final Fantasy & Bravely Default thread

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Tenks

Bronze Knight of the Realm
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Tactics loses points because of how stupidly easy it was. Outside of the first handful of missions there was no "tactics." It was using an overpowered Ramza and later an overpowered Cid to just faceroll all encounters. Shit even the first time I played it my buddy who lent me the game warned me the latter named NPCs are really strong so maybe not use them. Even not using the named characters outside of Ramza the game was mind numbingly easy. I guess I could have not gone a powerful double class system for Ramza and just single classed everyone but at that point the game loses a ton of depth just for artificial increase in difficulty.

I know I can't really compare a PSX game to PS2 but I far preferred Disgaea to FFT. I only make the comparison because I didn't play FFT on PSX I played it on PS2 then Disgaea afterwards.
 

mkopec

<Gold Donor>
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Yeah I agree you could make the chars into gods, but it took a lot of work and grinding to get there. Ogre tactics was good as well, although it took alot more grinding to keep your entire army leveled up.
 

Tenks

Bronze Knight of the Realm
14,163
607
I don't recall grinding on Ramza to make him good. I think it just naturally happened. I was tipped off that Blade Grasp was pretty much the balls so I went for that. I forget the other skills that broke the game as well. Possibly they should have just nerfed blade grasp so it didn't seem like it was 100% chance to miss. It was been a really long time since I played it but I remember if an encounter happened to give me issues I'd just sit Ramza in a corner for a few turns and constantly shout until he just went around the entire map killing everyone.
 

wantonsoup_sl

shitlord
239
-2
Final Fantasy 3 was one of my biggest time sinks, so many hours played. Sabin was my fav in the game, loved the blitz attacks and of course suplexing the train!

And Kefka is supreme madman! Perfect lead bad guy, other games should take notes!!
 

McCheese

SW: Sean, CW: Crone, GW: Wizardhawk
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FFIII was ruined for me the day I discovered vanish -> doom. I'm too weak-willed not to use it.

Although wasn't this fixed in later editions of the game? I've only ever played the original SNES version.
 

Ritley

Karazhan Raider
15,989
34,967
As far as tactical rpgs go I would rank them: Shining Force 1/2> FFT> Vandal Hearts
I agree with shining force 2, but the leveling in SF1 resulted in way too random of level gains (and losing stats when you promoted sucked too). Some characters could be powerhouses (Bleu) if you got lucky with leveling or restarted until you got a good level, or they could get a couple of shitty levels and be useless because they would be dealing 1 pt of damage for the rest of the game making leveling them impossible.
 

ZyyzYzzy

RIP USA
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I can't find my SNES copy of FFIII, though I did find FF Anthology. Guess I'll have to play a different one for nostalgia.
 

McCheese

SW: Sean, CW: Crone, GW: Wizardhawk
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I thought it was vanish and x-zone.
Yeah, vanish -> doom for bosses and vanish -> x-zone for trash.

There was that one area where magic wasn't useable...was that the Phoenix Cave? Or the Cult of Kefka Tower? One allowed only magic, and one allowed no magic if I remember correctly. Whichever it was, it always fucked me up because I pretty much just had one or two people with vanish and doom/x-zone and all other fighting abilities and equipment were shit.
 

Gavinmad

Mr. Poopybutthole
43,737
52,285
There was no place that didn't allow magic. the Cult Tower was the place where you could only use magic and items. There were 3 ways to beat the magi-master at the top. One was the 'intended way' by using life 3 so someone would come back after he popped off ultima. The lulzy way was to get him real low then summon palidor so everyone in your party would jump, and hope that he died before the 4th person landed.

The pro way to beat him was to hit him with berserk so he would stop casting, and then rasp all his mana away.

The vanish trick was fixed in the FF6 advance release, along with some other bugs.
 

pointyboot

Bronze Knight of the Realm
167
3
i played an beat I-VI about 12 years ago. i've been wanting to play them again recently and setting up my machine for hyperspin. i'm not on the up-and up about naming conventions so are were talking about III per chronological order or VI?

also, if someone would please fill me in on the most up to date de facto versions. should i play the playstations versions? the GBA versions?
 

Gavinmad

Mr. Poopybutthole
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52,285
Generally speaking, the most recent releases of the older final fantasy games are all on handhelds, so GBA/DS, although I don't know if they did a handheld FFV. The playstation releases are just direct ports, the handheld ones are usually moderately improved games.
 

Loser Araysar

Chief Russia Reporter. Stock Pals CEO. Head of AI.
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MODS ARE YOU AFRAID TO RRP 15+ POSTERS AT ONCE????

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