Vaclav
Bronze Baronet of the Realm
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Mix/Tuco: It's likely because of optimization shortcuts ala 3dFX - nVidia has been using operation shortcuts off the OpenGL norms more and more recently in their PC cards, odds are they completely kicked them aside for their Android/Steam hybrid doodad thing. I don't know if ya'll remember the days of Glide doing multiple times the framerate (and looking better too!) than OpenGL during the early days of when 3D gaming really started, but I sure do. 3dFX cards back then actually had lower horsepower than you'd expect for the framerate results they got, all because of shortcuts in how it handled various operations. (Or in some cases completely ignoring some that didn't increase fidelity to any obvious fashion)