My first ever campaign (player) came to an epic end last night.
My playgroup has been worst-players greatest hits and the campaign took some unconventional turns to appease them. Many lore leads deadended. In fact, the DM announced before the session that the night would probably be the last due to lost interest by some of the players. (Dang! I was into it and there was so much more to go!) I got angered at that, tbh. I sullenly told myself I wouldn't go. f'em. but I supposed the purpose isn't to be correct, but to be sociable.
Well, to his credit, DM ran the night well and said it would be possible to keep going, that this didn't have to be the last session.
And the players weren't that distracted by phones/laptops to have a good game.
but For the first time I had to call out a player. He was getting upset that his gf wasn't paying attention to him - well the DM was actively dialoguing with her privately. Her rogue successfully did a thing and this intrigue was her reward.. Eventually bf stood up, turned his back to DM and bent down to her face and continued talking (at just loud enough for everybody to hear but soft enough to be unintelligible to me).
DM tried to talk through it and she tried to ignore him looking at DM. but when DM gave up and stopped, and bf continued, I called him out. "I was just quickly telling her I was stepping outside for air." - No. nothing about that was quick.
Of course I was the bad guy and she got up with him and they hung outside for a good 15 minutes - which feels like forever when you're into it and waiting.
fast forward to big bad, bf (not a bad player when he isn't needy/distracted) remembered he had an item still from an earlier session. .. a deck of cards. Each pull would summon a patron to grant a boon. Everybody got to pull. First was good. Second initiated a fun combat. And third triggered big bad, revealing the temple up the hill headed to was a portal and cameos from their last campaign came out (including a RL person surprise entrancing through the RL front door in semi cosplay of their character previously played with the rest of my group.)
Was a fun scrap, but once defeated, the cameos turned on us. The rogue remembered the deck and pulled, which summoned a nasty god. and another from the next player.
My turn. The whole reason why we were in this place was to remove an unidentified dark god, so we could return to our own dimension/world and defeat the outsider there. We learned this outsider destroyed a previous plane/world due to too many gods (on the dance floor).
My sorcerer grabbed the deck and flipped all the remaining cards. One god after another appeared. Then he cast.. Dimension Door, twin-casted to cover everybody in the group and leading to the portal 500 feet away.
We all had to succeed a saving throw at 15 and all failed. But I remembered I could self harm for d4 and plus that result to my save, ending me at 16.
Everybody died. The shitty plane we diverted to imploded. and I stood alone, triumphant. glorious.