Arbitrary
Tranny Chaser
okay, i have a handful of people interested in D&D, but none of us have actually played the P&P game. most of us have gained enough familiarity over the years from various non-P&P D&D stuff that we should be able to pick things up pretty quick...
but none of us want to DM
how crazy would it be if we took turns DMing? probably just going to run modules and whatnot so won't need a whole lot of creative cooperation
I've known a number of campaigns over the years that went that route. There's nothing crazy about it. Typically each person does an adventure's worth of story and cycles out.
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