Arden
Blackwing Lair Raider
Fuck it, waste of breath. But go ahead and tell me what was ever like this in the game?
Channel Divinity: Twilight Sanctuary
At 2nd level, you can use your Channel Divinity to refresh your allies with soothing twilight.
As an action, you present your holy symbol, and a sphere of twilight emanates from you. The sphere is centered on you, has a 30-foot radius, and is filled with dim light. The sphere moves with you, and it lasts for 1 minute or until you are incapacitated or die. Whenever a creature (including you) ends its turn in the sphere, you can grant that creature one of these benefits:
- You grant it temporary hit points equal to 1d6 plus your cleric level.
- You end one effect on it causing it to be charmed or frightened.
Steps of Night
Starting at 6th level, you can draw on the mystical power of night to rise into the air. As a bonus action when you are in dim light or darkness, you can magically give yourself a flying speed equal to your walking speed for 1 minute. You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Steps of Night doesnt even need a race to do it. 5e is dumb. You either make 90% of the fights a cakewalk or you put flight in EVERYTHING and its fucking MCU. I guess going forward I will just ban everything with flight.
Aarokocra with spell sniper seems balanced.
Sounds like your grudge is with 5e. All I was saying is that there has been some version of flying in just about every version of d&d since first edition.