To answer your question -View attachment 466679
I picked up some of the suggestions in this thread!
And speaking of the Hells, I just posed a question in my CRPG thread that probably should have gone in this thread instead now that I think about it, but yeah, I welcome any input on the subject: Rajaah's CRPG Blog
If the link doesn't work, it's Post #163 and it's the last one as of this moment.
To answer your question -
In my opinion, the Abyss would win because it would likely come down to a battle of attrition. And though the Hell's are massive planes with some incredibly powerful inhabitants, demons/devils require souls to be created, while the Abyss is effectively endless and the creation of its inhabitants are not limited by a resource like the Hells are. And like the Hell's, the Abyss has some mind-bogglingly powerful beings that call it home.
Additionally, it's impossible for the Hell's to attack the Abyss as a unified force because the Bloodwar has raged for tens of thousands of years and will do so for tens of thousands more. It will never end unless is unified intervention by half a dozen evil gods which is even less likely than a cease fire.
They do invasions and try to hold territory from time to time. You can't always go on the defensive and last long. There's a concept called the center of gravity that exists on all strategic levels of war. If they're being pushed by the Abyss, launching a counter invasion into a layer helps by forcing the aggressor to reasses the situation and diminish offensive strength by choosing what to send in response. If you don't respond, you open up a foothold or get your supply lines and logistics disrupted, which could cause an offensive to fail anyway. Of course, almost all of the time this is a sacrifice play that is temporary, as whoever goes is going to be swallowed by the Abyss eventually. There are a couple of excerpts of the Hells holding several fortresses on an abyssal layer for a century or two.That's a good answer. Hell would almost certainly be playing defense the whole time and fighting on their own terrain. I never even considered the idea of Hell invading the Abyss and conquering it because such a thing seems impossible. And the attrition would be a big thing too.
Somebody should make a Blood War based RTS or sim game. That could be pretty insane.
Nothing against Perkins. The dude is amazing. And he's one of the few people wizards called somthing like Grandmaster GM or something. But he's also been there through all of 4e as well. Thought he had a different title in the company I think. But yeh 1st time I heard him talk for 5sec I was like yuuup. LolToday I learned that both Jeremy Crawford and Chris Perkins are gay. I knew about Crawford, but didn't have a clue about Perkins. It might be because I don't use social media at all. Regardless, I was still surprised I wasn't aware of that fact.
Also, both of the primary individuals in charge of the direction of D&D being gay explains a lot.
I'm not surprised at all that your DM wasn't prepared for you guys to lean in to it because the rules for Lycanthrophy in 5e are kinda scattered around. Not to mention pretty lame.I'm in a 5e campaign and I just got turned into a werewolf. I'm trying to decide if I want to lean into this or get cured in the next town. Anyone got any insight on playing a werewolf? It looks like the wolf has worse AC than me, but about 50ish hps whereas I as a lvl 3 bard only have about 23. The DM was not prepared for us to lean into it (3 of us got bit) so he didn't have any rules ready. He did say we'd be able to control when we wolf out. But supposedly no spells can be cast because we can't speak when turned. If I can find some spells without a verbal component I think I can convince him to let me use them. I just need to look. He said if I turn while injured, I'd get the wolf's full HPs, but then revert back to my own HPS when I turn back. So I can't just transform twice to get a full heal. I'm also unclear on whether I get perception and immunity bonuses while in human form. The stuff he's linked so far sounds like they apply in either form for werewolves.
For anyone who's done this, do you just make a new character sheet for your wolf form? Oh and there are technically 3 forms. Wolf, humanoid, and hybrid. I'll have to see if those would be like 3 different characters.
Lots about him I like, but lots more about him I don't.Nothing against Perkins. The dude is amazing. And he's one of the few people wizards called somthing like Grandmaster GM or something. But he's also been there through all of 4e as well. Thought he had a different title in the company I think. But yeh 1st time I heard him talk for 5sec I was like yuuup. Lol
It certainly can be if your DM is ultra-soft and it basically ends up being a major character boost with no repercussions. That's a huge mistake, but it's not my game.I'm already calling it a gift.
It certainly can be if your DM is ultra-soft and it basically ends up being a major character boost with no repercussions. That's a huge mistake, but it's not my game.
How much experience does the DM have?It's my first campaign so I wouldn't know either way. I've played like 4 AL one shots, 2 non AL one shots, and now we're 3 sessions into it with this group.
How much experience does the DM have?
Now that I think about it, that's really not relevant until we know how he intends to handle it.
The Dark Powers agree.I'm already calling it a gift.
Are you saying that you're not a fan of a defined start and end point?The whole "campaign" thing never resonated with me. But I've been DMing my group for 13yrs now with our 4e chars. 3 guys still play the original chars they made. The rest of the members have changed over the years. Some friends stopped playing. Some started playing. No one has made a new character yet though or has permanently died.