Can I haz? *Pepe, with arms out stretched, at Tanagra *
That's what I'm looking for to craft something? I see you guys talking about it a lot.
From what I've read PC kb/m players have issues with quick launching chems at their feet (probably affects other skills too, like tapping the button to place a turret directly on the cover you're hiding behind). You can either double tap the key, or there's another keybind for "Instant Use Skills" or something like that which has the same effect.
Flame turret is strong in areas where you can cover a choke point with it, but it's just too inconvenient to give up either chem launcher or revive hive for anything else imo.
Have a link to a build to follow? That sounds neat.I find that if you spec into armor heals, you hardly ever need to use heals anymore. Which opens up that 2nd slot. I rarely need heals on my main dude anymore. And If I do I still have the 6 armor packs which, again, I rarely use.
I use this and will continue to use something very similar at 500, barring any immediate nerfs in WT5 I don't think there's anything else stronger at the moment:Have a link to a build to follow? That sounds neat.
I think I'm just not clicking today but what's EXPS3 on the weapons? I've got a P416 with Allegro, so now just looking for an AR with Strained, so I can move it over. Don't have really any of the right armor pieces though. I went to the re-calibration station today for the first time ever, and that's pretty cool UI. It works way better than the rest of the games UI, imo.I use this and will continue to use something very similar at 500, barring any immediate nerfs in WT5 I don't think there's anything else stronger at the moment:
Demo Spec
Mask: Gila or Murakami -- Hard Hitting -- ~35% DtE + Health -- Util Protocol
Vest: Fenris -- Berserk + Hard Hitting -- Armor + Health + Weapon Damage -- Def Protocol
Backpack: Murakami or Gila -- Safeguard + Hard Hitting -- Armor + Health + ~7% CHC -- Def System
Gloves: Airaldi or Alps -- Clutch -- ~12% AR Damage -- Util Protocol
Holster: Airaldi or ??? -- Surgical -- ~14% CHC
Kneepads: Fenris -- Patience + Hard Hitting -- Armor [you might think this is a waste because Fenris 2pc is just 10% protection from elites, but Fenris is the only kneepads with 2 talents and it's the extra Hard Hitting that you really pick them for]
Total of 8B / 5R / 2Y, 180k+ armor, 50k+ health, around +95% DtE
Weapon 1: P416 -- Strained + Allegro -- EXPS3 + Extended Mag + Small Laser Pointer + Compensator (~52% CHC total)
Weapon 2: Vector 9 -- Strained + Allegro -- EXPS3 + Extended Mag + Small Laser Pointer + Compensator (~60% CHC total)
Weapon 3: Liberty or Double barrel Sawed-off
Def System: (Purple) Armor + Armor %
Def Protocol: Health + Burn Resist + Extra Healing
Util Protocol: Something with explosive dmg, or use a generic with good resists
Skills: Revive Hive and Reinforcer Chem Launcher (or whatever you want if you don't think you need the heals... I think it's still mandatory vs. Heroic though)
It's the holo sight with +12% CHC/-10% HSD. One of the CP+3 mods.I think I'm just not clicking today but what's EXPS3 on the weapons? I've got a P416 with Allegro, so now just looking for an AR with Strained, so I can move it over. Don't have really any of the right armor pieces though. I went to the re-calibration station today for the first time ever, and that's pretty cool UI. It works way better than the rest of the games UI, imo.