They're pretty much what people said pre-patch -- no talents, laughably bad set bonuses, True Patriot possibly useful in the raid but even that seems unlikely.I got 2 green masks. Not sure how I feel yet about the sets.
Less than an hour if you don't waste any time in TB. It's story mode and the drops are all fodder so there's no reason to go hunting for hidden loot yet.Curious so I know when I get home, how much time to get to WT5 with the new mission and Tidal Basin? Hour or 2?
You forgot the most important part: after you buy those 493 gloves and whatever else, take them to the recal station and do any stat change that will cause a +15GS increase. Even if it's crap you will never use it still helps with drops. Even the 493 gloves I bought could still be increased to 508 with random trash I picked up.Once you unlock WT5 apparently the clan vendor sells 490 gear (not sure if its dependent on clan level) so probably a good path is do WT5 mission (2 things I think?), go buy everything from clan vendor, and then grind out 500 by running around looting everything you can anywhere. AFAIK gear drop levels are based on inventory and stash and it does NOT have to be equipped, so you don't have to break up sets until you get something you want to wear.
Ditto on signature ammo, and lots of people on reddit posting the same too. Only way to get ammo is to swap specs at the White House, and even that only gives 6 rounds plus 1 reserve now (used to be 2 reserve). Just don't forget to reequip your lasers if you are Demo spec.This is strange, I haven’t gotten a single singnature ammo since the patch in 3 hours or so of playing.
I also haven’t gotten a single piece of gear that’s higher than what I was getting in WT4. Mostly stuff around 448-454. Most of if being 450 and under.
In your inventory on the top left below your name and clan tag is a circle with the types of attributes you have equipped. The big number in the middle is the gearscore.where do you see your total gear score?
The weapon mod changes make me think the dude who designed them with +/- is a spiteful prick who just said, "Oh, you don't like my mods? You don't want negatives? Well, fuck you then, I'll just make them all dogshit, let's see how you like them now!"
Both the 5.56 and 7.62 mags got gimped down to +10 rounds. Pretty sure that makes FAMAS the best AR like my prediction that I really did not want to come true. Mostly since the FAMAS handles like shit no matter how much stability you have. Strangely, the 9mm extended mag got bumped UP to +20 rounds, but that's because it still has a drawback (-reload speed).Maybe the Study Extended 5.56/7.62 Mags will end up being the same, but the spreadsheet says they're from weekly projects and not CP3's. Could be a long fucking time before some people get lucky with that, if it's true.[Edit: People on reddit who had the Sturdy mags pre-patch are saying they've been removed from the game.]
Ah, that's good. You remember if you got the 7.62 sturdy from a CP3 or a weekly project? Hoping the encyclopedia spreadsheet is wrong on that. I did a CP3 earlier and got no BP reward for it too, that was rather annoying. It showed the blueprint symbol but no text (sidequests do this now as well), but the only new BPs I have in my list are from the sidequests I did.The 7.62 extended mags are both still in game. One is +10 with no neg and the other, which I think is the Sturdy is +20 with like -reload speed iirc. I'm using it on an AK and my MK17.
I thought the exact same thing about the weapon mod changes. Like the response of a petulant child. Total BS.
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Ah, that's good. You remember if you got the 7.62 sturdy from a CP3 or a weekly project? Hoping the encyclopedia spreadsheet is wrong on that. I did a CP3 earlier and got no BP reward for it too, that was rather annoying. It showed the blueprint symbol but no text (sidequests do this now as well), but the only new BPs I have in my list are from the sidequests I did.
PC definitely has a specific key bind for this which I’m just starting to get used to. But it’s definitely a different animation between single tap and double tap.I look at the ground and double tap Q/E to insta launch. There's a setting for this I believe.