Bullshit. The worst PvP games are games designed from the ground up as PvP-centric, while the best PvP games have traditionally been PvE games. The only exceptions to this rule were EVE and to a lesser extent Shadowbane and DaoC.
Ultima Online, Asheron's Call (Darktide), and Everquest are probably three of the greatest PvP games ever made... and not a single one was designed from the foundation up for pvp.
GW2, Warhammer, AoC, Darkfall all designed from the ground up to for PvP. All fucking sucked with their shitty ass intanced garbage or lack of meaningful rewards or a loot system.
The reason UO, AC, EVE, SB, & EQ were so successful in the PvP area was something called meaningful death and a good loot/reward system. You actually got to obtain gear from your enemy. Also, the PvP took place in a persistant world and not a fucking stupid ass instance.
What a shocking concept.So stop peddling your bullshit.
Something else to ponder is PvP games are light on every other facet of gameplay, and that's why they fail. They think people want to queue up for shitty ass instances, if I did I'd play counterstrike not an MMORPG. The most fun PvP games have supporting pillars such as an awesome sandbox economy (Ultima Online/EVE Online), great loot systems (Asheron's Call), or fairly decent PvE (8 man groups in DAOC are probably the most fun, sociable, and enjoyable leveling in an MMORPG.)
And that's why this game will suck. There's no reason to PvP. Everything about it seems like another mediocre fucking instanced mess with no point. Even if the gameplay kicks ass, it will probably go down the same path as GW2. Developers need to learn that MMORPGs are more enjoyable when the player is put in a harsh world and forced to survive. They band together to win, to defeat their enemies, to overcome and it's that social aspect that drives the game. Logging in and pushing a "queue" button and being thrown in the exact. fucking. same. capture. the. flag. match that you've already played a thousand times, only to kill people and achieve absolutely dick for it... is. not. fun. Like I've said, if I wanted to do that then there are far better options: Counterstrike, Chivalry Medieval Warfare, etc.
People play MMORPGs for the social aspect, to play with friends, and for the persistent motherfucking world. Why are these fucking douchefucks so insistent on removing ALL THREE of those aspects? It's no wonder the genre has gone to absolute dick.