Campaigns have a maximum before rollover. Once you are in a campaign, you can get out of it to join a different one for a price. Which will happen once you and PRX go in and clean house. And that will be your PvP session. You will have 2 weeks of PvP, all your enemies will jump ship, and all of you will be bored as fuck for the next 10 weeks until it cycles.see above
And Tuco, just let us know asap. I think most of us here that will be playing want to contribute in some way and probably will be in the head start as well. (although I will not be joining PRX, I dont think Im hardcore enough) So we need to know asap, especially the faction thing.
Also one last question. Are the campaigns locked after a certain amount of people join? Or is it strictly controlled by the queue and it does not matter how many people actually join a campaign?
Because people like Utnayan have a desperate need to be taken seriously and they don't like being exposed as frauds.why so srs?
Because people like Utnayan hate what spinster shills like you stand for in this industry, and the absolute lost opportunity cost of what a game could really be if it weren't for the mindsets of people like you managing them - while completely glossing over the lies you have told in this exact thread. Because that's your job.Because people like Utnayan have a desperate need to be taken seriously and they don't like being exposed as frauds.
Just go herehttp://www.prx-guild.com/WTB relevant ESO content discussion please.
- Tuco, would you mind outlining PRX's game plan for ESO?(Group comps, pve benchmarks etc?)
- You guys rushing alchemist for stamina regen pots for sprinting in Cyrodil?
Mucho apprecianado,
Vitality
It's a good PvP guild. One of these days a game with decent PvP and combat will come out and we can all hop on board.Just go herehttp://www.prx-guild.com/
I highly recommend playing with them. One of the best parts will be when your competition shit talks you on board and the server or people that play with you not in the guild will defend you.
LOL you can tell how much I've rattled Utnayan if he is internet stalking me and trying to discover my posting history on other MMO boards. I have no idea the last time I posted anything on the Rift forums. I wonder if I made Utnayan (under a different username) look the fool over there too?You didn't expose jack shit. There were no lies. With regards to the first link I even told you the fucking topic. Which you completely ignored. You even hid behind the NDA a few times after the NDA was dropped. Then you came back and said you can give general overviews of the closed beta that is still under NDA. Are you a baby of Thalidomide?
You have been nothing to this forum, this thread, or this community other than a side step spinster. We will all have proof enough at launch when this piece of shit goes live. Of which then it won't matter, you will fly away into a new forum. I will be right. And this entire process with phony ass shit-sticks like yourself coming into this forum and not being honest with the people here about what this game really is to create confusion and a smoke screen covering the zits of this gigantically flawed mismanaged trainwreck will continue when Vogel launches his new schtick and you, or some moron like you, will be pulling this same shit again. And I will know the inner workings of the entire management system calling out your travesty of posting habits even when you were a young little fuck getting called out as a jackass on the Rift forums.
The problem with PVP in MMO's is the PVP is disposable. You need a huge world so one alliance or guild can't dominate or you have the haves and have not's problem. You need city building, territory control and none of this reset scoreboard bullshit. Let the players shape the world and create the stories and content but provide them with the tools. Basically you need a fantasy Eve Online that isn't boring to play.It's a good PvP guild. One of these days a game with decent PvP and combat will come out and we can all hop on board.
You must hate yourself then.FYI I'm an ex-Army guy who doesn't care much for liars or braggarts.
This is exactly what is needed from the PvP point of view, and I agree. Eve is like a long drawn out drama movie. Boring until the very end for that one glimpse of excitement. Really fun to read about, and probably really exciting to be a part of, but in-between it's like watching paint dry.The problem with PVP in MMO's is the PVP is disposable. You need a huge world so one alliance or guild can't dominate or you have the haves and have not's problem. You need city building, territory control and none of this reset scoreboard bullshit. Let the players shape the world and create the stories and content but provide them with the tools. Basically you need a fantasy Eve Online that isn't boring to play.
Our strats are secret. I will say that the most important things to winning MMO wars is discipline and longevity. We heavily research and strategize the game specific stuff, but it always falls into place and the best way to handle it is post-release by trying different things in a changing landscape. From over a decade of fighting these wars most of the pre-release strategizing is only relevant to the first few minutes of the first engagement, after that a good leader and disciplined troops are what win fights.WTB relevant ESO content discussion please.
- Tuco, would you mind outlining PRX's game plan for ESO?(Group comps, pve benchmarks etc?)
- You guys rushing alchemist for stamina regen pots for sprinting in Cyrodil?
Mucho apprecianado,
Vitality
You don't have to be hardcore to join PRX, just ready to win wars.see above
And Tuco, just let us know asap. I think most of us here that will be playing want to contribute in some way and probably will be in the head start as well. (although I will not be joining PRX, I dont think Im hardcore enough) So we need to know asap, especially the faction thing.
While I agree with what you are saying, you are wrong in one fact. People intrinsically want to be on the winning side, thats why there is always a winner. eventually, even in a game like you mention, there will be a winning side, because people flock to the winning side. And even though I dont play EvE, I will venture to say that this even happens there.The problem with PVP in MMO's is the PVP is disposable. You need a huge world so one alliance or guild can't dominate or you have the haves and have not's problem. You need city building, territory control and none of this reset scoreboard bullshit. Let the players shape the world and create the stories and content but provide them with the tools. Basically you need a fantasy Eve Online that isn't boring to play.
IMHO We really need Shadowbane's design in a technically sound world with EQNext's voxels.The problem with PVP in MMO's is the PVP is disposable. You need a huge world so one alliance or guild can't dominate or you have the haves and have not's problem. You need city building, territory control and none of this reset scoreboard bullshit. Let the players shape the world and create the stories and content but provide them with the tools. Basically you need a fantasy Eve Online that isn't boring to play.
Small guilds and alliances are still able to carve out their own little niche of space etc. This is because of the huge playing field of space. In a fantasy MMO you could easily dominate an entire server eliminating all competition and driving people away from the game. That is why you need a huge world. It's not so much about winning as it is being able to actually play.While I agree with what you are saying, you are wrong in one fact. People intrinsically want to be on the winning side, thats why there is always a winner. eventually, even in a game like you mention, there will be a winning side, because people flock to the winning side. And even though I dont play EvE, I will venture to say that this even happens there.
I'm hoping you're right, but I think SmallGuildX on FactionA will carve out a foothold deep into their territory and be content with holding it. Then they'll attack a keep held by BigGuildY on FactionB and burn their shit in the retaliation. And then for the rest of the campaign BigGuildY will ensure they don't maintain a foothold.Small guilds and alliances are still able to carve out their own little niche of space etc. This is because of the huge playing field of space. In a fantasy MMO you could easily dominate an entire server eliminating all competition and driving people away from the game. That is why you need a huge world. It's not so much about winning as it is being able to actually play.
I know I am the guy who just posted dickbutt.jpg but this should end or be taken to PM. Folks on both sides have firmly made their cases and nothing further is to be gained by endless personal sniping.You must hate yourself then.
I agree with this guy.I know I am the guy who just posted dickbutt.jpg but this should end or be taken to PM. Folks on both sides have firmly made their cases and nothing further is to be gained by endless personal sniping.
I'm fine with that. The next time Utnayan fabricates something that anyone with closed beta access would know is incorrect, I will just award it 1-5 Pinochios to let everyone know and then move on.I agree with this guy.
There will always be bandwagon players hoping to ride the coattails of the guilds who are successful.While I agree with what you are saying, you are wrong in one fact. People intrinsically want to be on the winning side, thats why there is always a winner. eventually, even in a game like you mention, there will be a winning side, because people flock to the winning side. And even though I dont play EvE, I will venture to say that this even happens there.