The Elder Scrolls Online

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Dahkoht_sl

shitlord
1,658
0
I'm just excited that I'll get to play a polished and lag free game at launch on a mega server with everyone.

They promised me it will be so.
 

Vitality

HUSTLE
5,808
30
Have any of you guys played this game with friends, more notably, in cyrodil with a group of people?

Ut have you? I mean... I know I'm a shill for cyrodil, we all know PVE in EVERY mmo is sub par, but come on this game is a multiplayer.

Don't give me the bullshit with gated content anymore either, I did 1 - 10 in 4 hours (Died a ton too trying to figure out a fast way to do it) I didn't complete a single story quest or gated piece of content other than the initial tutorial. * I did this because I hate quests and pve, I'm not in ESO to be a McDonalds Hero.*

I jumped straight into PVP with a solid set of guys, in 4 *non-efficient* hours, I had a fantastic weekend. I get that 4 hours is not ideal for the *want it now* generation, but it's in no way a lifetime.

If playing an MMO for the multiplayer doesn't interest you, than this genre as a whole is not for you.

Solid PVE is cornered by Single Player games.

This game is fun to play with friends, overcoming the odds, a battle of wits and strategy in CYRODIL. Countless stories to tell. Friends to be made. There isn't a community other than Zone chat in PVE in this game.

TL;DR: PS: Additionally:I would NOT have bought this game if I didn't have friends to play it with
 

Abefroman

Naxxramas 1.0 Raider
12,596
11,939
If you're like me and wanted to like GW2 but hated the classes and the PvE world, you will choose ESO over GW2. The financial costs immaterial. I really enjoy 1st-person perspective in ESO. I think they did a good job with the hand animations and the combat animations. You cannot get that in GW2. So there you have it. Its as simple as that.

I'm not in love with ESO at all. But it's not shit on a stick. It's a pretty fuckin good game. They have a lot of stuff incorporated that your favorite game probably didn't have at release. The game will release and continue to get better.
I honestly don't see how you are able to love 1st person perspective in TESO. The game wasn't designed with it in mind and all you will end up doing is getting yourself killed because you can't see shit.
 

Daidraco

Avatar of War Slayer
10,608
11,258
Felmega, you can have your opinion about this game and we can have ours. Though I think we're all making valid points and you're going above and beyond to champion against those points. I like the game and want to play it, but I wont buy it in its current state. Imagine the amount of shit throwing people would be doing if this was a single player game and it had this many bugs? I hope that by waiting, the majority of bugs will be worked out, classes are balanced more, the price of the box comes down substantially, and more content is added to the game. As of right now people just want to play this game for its PVP and to be quite honest, thats not worth 52 bucks and a sub, or more.
 

Jackdaddio_sl

shitlord
727
0
you kiding me? half the Fates in GW2 didnt work for the better part of a month after release.
Huh, maybe selective memory for me. I don't remember too much that impeded my leveling in that game, especially Fates. The Fates themselves were separate from quests so they were optional anyways; you could run right by that NPC yelling "Help Me" and continue the questline or some other hub shit. Basically... Fates=Anchors. Don't have to fuck with them if you don't want to.

I did two anchors in TESO, none were bugged although two was enough because it was boring. I already played Rift and that part was done far better. This stuff was static and stale.

The problem was though in TESO, just about every third or fourth quest I found was busted, and you really didn't have a workaround like in GW2 other than go to higher areas out of your level. By the time I left the beta, I was 12 killing 17 shit.

In GW2 that wasn't a problem because you could go to a whole zone altogether with level appropriate questing that wasn't 'faction exclusive', which I did anyways to grab easy skills points. In TESO, you'regoingto have to grind dungeons and caves just to get that exp vs risking the chance you're gonna spend 45 minutes on a chain that you can't even finish.

Seriously, these two are in no way equal in comparison.

I know I'm a shill for cyrodil, we all know PVE in EVERY mmo is sub par, but come on this game is a multiplayer.
You really should stick to speaking for yourself when it comes to matters like this. I don't think 'everyone' would agree.. but then again, I don't speak for everyone here.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,689
12,911
Have any of you guys played this game with friends, more notably, in cyrodil with a group of people?

Ut have you? I mean... I know I'm a shill for cyrodil, we all know PVE in EVERY mmo is sub par, but come on this game is a multiplayer.

Don't give me the bullshit with gated content anymore either, I did 1 - 10 in 4 hours (Died a ton too trying to figure out a fast way to do it) I didn't complete a single story quest or gated piece of content other than the initial tutorial. * I did this because I hate quests and pve, I'm not in ESO to be a McDonalds Hero.*

I jumped straight into PVP with a solid set of guys, in 4 *non-efficient* hours, I had a fantastic weekend. I get that 4 hours is not ideal for the *want it now* generation, but it's in no way a lifetime.

If playing an MMO for the multiplayer doesn't interest you, than this genre as a whole is not for you.

Solid PVE is cornered by Single Player games.

This game is fun to play with friends, overcoming the odds, a battle of wits and strategy in CYRODIL. Countless stories to tell. Friends to be made. There isn't a community other than Zone chat in PVE in this game.

TL;DR: PS: Additionally:I would NOT have bought this game if I didn't have friends to play it with
What are you going on about? We aren't talking about pve vs Pvp or gated content or game play mechanics. We are talking about you being able to do any of that and their megaserver technology failing two weeks before launch where the only fix is to layer an untested instance transfer system over it. Glad you are playing with your friends when they can't log in? Or broken content under stress load remains broken content under stress load due to what amounts to ZO throwing their hands up in the air and going intol full cover mode.
 

Vitality

HUSTLE
5,808
30
What are you going on about? We aren't talking about pve vs Pvp or gated content or game play mechanics. We are talking about you being able to do any of that and their megaserver technology failing two weeks before launch where the only fix is to layer an untested instance transfer system over it. Glad you are playing with your friends when they can't log in? Or broken content under stress load remains broken content under stress load due to what amounts to ZO throwing their hands up in the air and going intol full cover mode.
Megaserver was fine for the guys I was gaming with, like I said before we got booted once out of cyrodil. And were able to get right back on.

I guess I feel like you're throwing the baby out with the bath-water on this one. In which case the baby is potential fun and friends.

I mean if it were a money thing, and I knew you better, I'd probably get you this game.

Kind of a shame really. You seem like you'd be a hoot to game with.

** I'd probably be right there with you making fun of all kinds of dumb shit about this game**

"God damn, how bad off are all these towns where I need to save EVERY single one of them from all kinds of shit."

"Why the fk does my horse run off when I hit a rock??" *buddy in the back says "Get fked!! Hahah"*

I wish you were there for the battle of Titty Rock, it was pretty legendary.
 

Rescorla_sl

shitlord
2,233
0
The quest bugs spawned as a result of a broken phasing system and a broken server model. None of this happened in closed PTR, only under stress load.
There goes Utnayan stating his opinion as fact again.

Straight from the horses mouth (ZOS community manager):

We're currently working on fixes for the quests that broke on the live server over the weekend (and in previous scale tests.) For what it's worth, it is not a megaserver tech issue.
 

Cinge

Ahn'Qiraj Raider
7,357
2,428
The PVE stuff is bad and shouldn't exist I agree. But as for me, personally and why I bought the game, it's not enough to turn me off. As I plan to play pretty hard and get away from the crowds(where the issues seem to multiple) pve wise and this past weekend showed that a full campaign(all 3 were locked) could be fought without lag issue(I honestly think it might just be tied to that one campaign).

Now if I didn't plan to do the first or have a group for the latter, then these issues would probably affect me and I wouldn't buy it.

There goes Utnayan stating his opinion as fact again.

Straight from the horses mouth (ZOS community manager):

We're currently working on fixes for the quests that broke on the live server over the weekend (and in previous scale tests.) For what it's worth, it is not a megaserver tech issue.
Considering it didn't happen on the pts, I'm not sure I believe that statement. Especially as it got worse the more players moved through that questing instance/phase. Now it might not be a actual root cause from the megaserver code/feature but the megasever feature is compounding the problem. As literally everyone moves through that one area. Whereas if they had multiple servers the problem probably still exist but it may just take longer for it to show itself or they have enough "downtime" where the problem areas reset on their own because no players are present.

It's literally a combination of phase/instance bad code, mega server and launch-like population concurrent user numbers. All 3 are not helping, but if they fixed the first then the 2 others shouldn't have a problem affect.
 

Regime

LOADING, PLEASE WAIT...
<Aristocrat╭ರ_•́>
17,288
41,431
lmao ESO not messing around when it comes to selling gold.


I offered in zone chat to teach the people spamming gold selling websites ( I know I know wtf would buy gold) about thebookofmorman.cominstead and got a warning that selling gold is not permitted.


Greetings,

Buying or selling game currency is not permitted. Taking part in these activities can lead to account suspension and even account closure.

Thank you for your continued interest and support!

Warm Regards,
The Elder Scrolls Online Team
 

Rescorla_sl

shitlord
2,233
0
There goes Utnayan stating his opinion as fact again.

Straight from the horses mouth (ZOS community manager):

We're currently working on fixes for the quests that broke on the live server over the weekend (and in previous scale tests.) For what it's worth, it is not a megaserver tech issue.
Considering it didn't happen on the pts, I'm not sure I believe that statement. Especially as it got worse the more players moved through that questing instance/phase. Now it might not be a actual root cause from the megaserver code/feature but the megasever feature is compounding the problem. As literally everyone moves through that one area. Whereas if they had multiple servers the problem probably still exist but it may just take longer for it to show itself or they have enough "downtime" where the problem areas reset on their own because no players are present.

It's literally a combination of phase/instance bad code, mega server and launch-like population concurrent user numbers. All 3 are not helping, but if they fixed the first then the 2 others shouldn't have a problem affect.
Yours is the assumption everyone has made but unless the ZOS employee is outright lying, I will take them at their word that the problem doesn't have anything to do with the megaserver tech.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,689
12,911
There goes Utnayan stating his opinion as fact again.

Straight from the horses mouth (ZOS community manager):

We're currently working on fixes for the quests that broke on the live server over the weekend (and in previous scale tests.) For what it's worth, it is not a megaserver tech issue.
Was that the same as the last 2 patches that fixed the same bugs? I can repost those if you want.

It has absolutely everything to do with the megaserver tech under load which is why you weren't (And none of the PvP Pressers) having all these bugs pop up - While weekend beta testers were being forced to grind mobs to get to 10. The cyrodil problems were more minor because ... I know this is shocking common sense - people logged out and didn't get to 10 so the load was smaller. Shocking, I know.
rolleyes.png


I would really like to hear a comment from you on how they plan to implement (Hap Hazardly I may add) a new instancing system, where they expect character transfers between tech to roll out smoothly with progression in tact - which is * completely * untested with any load as well.

I mean come on here. Look at common sense aside from all the other rubbish of you and I duking it out over the last 3 months.
 

Droigan

Blackwing Lair Raider
2,620
1,344
Regarding broken quests, they always happened far more during peak times, so that it is a server / load issue seems fairly certain.

Didn't get much / any playtime during this beta, but last one when I first started (patcher was all ready to go from the start) I managed to get through several quests that were broken from the beta before that. However, as the day progressed (into US primetime), quests got broken everywhere. That Melanie quest npc for instance, worked initially, broke later during the day. During the US primetime no amount of relogging would phase her into existence.

Either it is due to the server and load or the quest bugs are the result of some crazy buggy code that comes and goes randomly, but "coincidentally" happens more during heavy load.
 

Blackwulf

N00b
999
18
Utnayan, news flash: this game is live in a little over a week. Your ranting and raving ain't gonna change shit. The devs aren't listening to you, and neither are those of us that like the game; if we wanna play, we will.

Call your boss at Blizzard and let him know you're moving on. See ya!
 

mrmoneda_sl

shitlord
142
0
I like the game and want to play it, but I wont buy it in its current state. Imagine the amount of shit throwing people would be doing if this was a single player game and it had this many bugs?
Bethesda Game Studios' games are generally well regarded and they are bug havens.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,689
12,911
Utnayan, news flash: this game is live in a little over a week. Your ranting and raving ain't gonna change shit. The devs aren't listening to you, and neither are those of us that like the game; if we wanna play, we will.

Call your boss at Blizzard and let him know you're moving on. See ya!
I didn't know that me talking about the real issues this game has revolving around their server tech was going to stop you from playing the game.

In fact, I know it isn't. I hope you can actually play. I hope everyone can play. Hell, I would enjoy PvPing with Tuco's clan for some shits and giggles.

That doesn't erase the issues or anyone that should be discussing them regardless of anyone is watching, reading, etc.

One thing though, I wouldn't say the developers don't listen. They know what to do loud and clear. It's Paul Sage that doesn't listen.

You are absolutely right. Nothing can be done at this point from stopping people purchasing and (trying) to play the game. It will sell enough when it hits the console market to make up and recoup dev costs.

It doesn't change the fact that the server tech has ultimately failed to the point they need to bandaid a new system in a week and a half before early access. If it works, good.
smile.png
But then that kind of takes away the Megaserver technology and why it exists in the first place does it not?

Wait, are you saying I work for Blizzard?
 

Droigan

Blackwing Lair Raider
2,620
1,344
Utnayan, news flash: this game is live in a little over a week. Your ranting and raving ain't gonna change shit. The devs aren't listening to you, and neither are those of us that like the game; if we wanna play, we will.

Call your boss at Blizzard and let him know you're moving on. See ya!
Ut's focus has been on stopping people from pre-ordering, not eventually playing the game. So that developers don't have such an easy time to release unfinished games. To make game developers make great games, not just "barely ok, but with a great namebrand".

So yay.... You sure showed him with keeping your pre-orders! The game sells, so it will be great..... right? Sales totally invalidates all criticism (sad thing is they do, only it is our (the gamers) loss).