Draegan_sl
2 Minutes Hate
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I grinded the fuck out of this one area in Aion with my ranger after the first area. It was a super fast way to gain xp versus quests. I also did this with a group in other areas. You didn't need quests at all.
Only thing that matters is what you find fun. I get that. The thing that frustrates me is you are complaining about falling behind and not leveling as fast if you skip the quests in WoW. What about " the journey" and wanting a longer leveling curve? If the game would boost you or down level your friends so you could still group together would you still have an issue with it? I remember getting pissed in EQ because I didn't have the time my friends did and couldn't group with them till I ht max level.When I say WoW I usually mean Vanilla WoW since I quit the game just after BC, as far as I can remember you'd be at a very big disadvantage in terms of gear and level-speed if you skip quests. *shrugs*
God I would kill for a game with EQ-like grind. Being with friends trying to go to the deepest of befallen collecting keys was a hell of fun. You compare this to "Kill 10 foozles"? that's just... doesn't process in my brain but I accept your opinion.
Running away for your life in the castle in Crushbone because your extra-enthusiast puller pulled Dvinn and your tank just died in a heart-beat that experience is equal to Running from hub-to-hub doing quests collecting mushrooms and flowers or god forbid escort an NPC? *sigh*
I don't know... you guys might be right, but I have my opinion. *pouts*
Name one game that gives me the freedom to be "me".The genrehasevolved. Those harkening back to the glory days of EQ are the ones who haven't evolved.
Most of the people who get nostalgic about EQ are the types of players who like that style of gameplay or like playing a game a certain way and they want that choice to be forced onto others becausetheythink it's the greatest shit since sliced bread. Games nowadays offer a shitload more freedom to be "you" and play the game the way you want to play it.
Lies, you cannot leave the island without finishing your Class Quest.I grinded the fuck out of this one area in Aion with my ranger after the first area. It was a super fast way to gain xp versus quests. I also did this with a group in other areas. You didn't need quests at all.
rich lore
Just more examples of people who wax nostalgic having no fucking clue what theyactuallywant. Nor do they realize that what made EQ great was the fact that it was your first foray into MMO gaming and the people that you played with. The game itself was downright awful.I just wish they'd cut all this "story" and quest crap and make me get into dungeon action with friends from the beginning,
No, you wouldn't. You would enter dungeons (instances) in WoW during your grinding process just like you would if you were to grind mobs in WoW/EQ and you would actually get better gear than quest given gear in those dungeons (instances). For example you could grind your way to SFK, SFK you would be able to easily catch up in gear and surpass. Most instances were well within level ranges of the gear prior and had overlap where you wouldn't gimp the group. No offense intended here, it is either your memory or you are being obtuse on purpose. Or, you simply didn't play these games.When I say WoW I usually mean Vanilla WoW since I quit the game just after BC, as far as I can remember you'd be at a very big disadvantage in terms of gear and level-speed if you skip quests. *shrugs*
Laura said:grinded the fuck out of this one area in Aion with my rangerafter the first area.It was a super fast way to gain xp versus quests. I also did this with a group in other areas. You didn't need quests at all.
Am I missing something? Sounds like you didn't read his post. At all.I specifically said the first zone because you simply cannot progress without getting your wings and your class and these are given to you by completing specific quests.
Trick question, all threads devolve into EQ dick sucking.Is this the EQ dick sucking thread or am I in the wrong place
most of the people posting here played EQ for 4 or more years. so if EQ sucked so bad, yet you played it for that many YEARS, then you're either:It's like a bad movie that you liked as a kid because you didn't know any better. As an adult most of us can appreciate it in a so bad it's good kind of way, but we don't complain that Suburban Commando was ground breaking and it's bullshit that Hulk Hogan isn't in more movies.
A group of us in FoH were real life friends who played it drunk & high together while leeching off a guy with rich parents. We were stoners with nothing better to do. I know a ton of people who played like that. Most of the people who played that long also only played due to their friends and dropped the game immediately once something better came along (WoW!). I personally quit after we beat PoP and was relieved as hell when I did. I also largely quit smoking and drinking around that time, which is no coincidence.most of the people posting here played EQ for 4 or more years. so if EQ sucked so bad, yet you played it for that many YEARS, then you're either:
A) a fucking retard
or
B) a fucking liar (and you actually liked the game)
so, which one are you?
EQ was the number one MMO I knew of when I played it, and that's why I played it. It's outdated now but has some concepts that would really work for me in modern MMOs. It's really not a hard concept.Ambiturner_sl said:It's like a bad movie that you liked as a kid because you didn't know any better. As an adult most of us can appreciate it in a so bad it's good kind of way, but we don't complain that Suburban Commando was ground breaking and it's bullshit that Hulk Hogan isn't in more movies.
You're projecting your idiocy on imagined foes.I don't know why I bother. People enjoyed EQ because it was new and there was little competition. I had fun, but can recognize that almost all the concepts from a game released in '99 are extremely dated and are steps backwards in game design.
Since I imagine all the EQ nut lickers read all posts that don't agree that with them with their hands over their ears screaming 'LALALALA Brad Mcquaid's so dreamy he's' I'm going to do my best to ignore it from now on so every thread doesn't turn into retards talking about how every game is going to fail because it's not copying shitty design from 15 years ago
how exactly is wanting a game with relevant content, meaningful loot, diversified classes, and sprawling dungeons that aren't just one giant corridor a step backwards in game design?I don't know why I bother. People enjoyed EQ because it was new and there was little competition. I had fun, but can recognize that almost all the concepts from a game released in '99 are extremely dated and are steps backwards in game design.
Since I imagine all the EQ nut lickers read all posts that don't agree that with them with their hands over their ears screaming 'LALALALA Brad Mcquaid's so dreamy he's' I'm going to do my best to ignore it from now on so every thread doesn't turn into retards talking about how every game is going to fail because it's not copying shitty design from 15 years ago