Ryanz
<Banned>
- 18,901
- 52,944
Don't think I'll make it past the 1 month mark on this one. I honestly thought the game was going to be a heaping pile, and with that in mind, I was actually pleasantly surprised once I played it and got a bit past the noobie stages. That being said, the game has a lot of issues.
I've never seen so many broken quests in a game that has just been released. I mean...The starting areas should have been polished and ready to go for release, that's pretty essential stuff for an MMO being released. You really don't want your players first impressions of your game to be that it's a poorly coded mess. I ran into at least 5 bugged quests in just the first area, not to mention the very first newbie dungeon I go to is completely bugged and you cannot spawn the last boss. I mean really? The very first dungeon that a player is going to experience in your game and it's bugged out? That's just sloppy.
Inventory space is my next gripe. You give the player a big open world, and the ability to look in all of these chests, crates, and barrels, and then you give them an inventory that is too small to appease collecting these materials to craft with plus just going out and looting mobs and getting quest rewards. At the very least they should have made two separate inventories starting at 70 item limit for each that split your resources between main items such as armor, weapons, etc, and then another inventory just for crafting materials. Having to manage your inventory every hour or so because you have to pick up all of these different ingredients for provisioning and also find room for items you pick up along your way killing mobs, and doing quests is not fun. You shouldn't have to make mule characters just to afford yourself enough space to play the game.
And finally just to wrap this up, the issue of skills not actually going off when you use them, but still using up mana/stamina is becoming increasingly annoying. I didn't seem to have this problem at first, but it seems to be getting worse and worse. In some cases I'm spamming a skill 3-4 times...seeing the animation, but it's not actually registering and doing any dmg.
Anyways, the game is just an "okay" MMO. Nothing really special about it, other then the fact that I didn't absolutely hate it from the very start, but certainly not worth sticking around past the one month mark.
I've never seen so many broken quests in a game that has just been released. I mean...The starting areas should have been polished and ready to go for release, that's pretty essential stuff for an MMO being released. You really don't want your players first impressions of your game to be that it's a poorly coded mess. I ran into at least 5 bugged quests in just the first area, not to mention the very first newbie dungeon I go to is completely bugged and you cannot spawn the last boss. I mean really? The very first dungeon that a player is going to experience in your game and it's bugged out? That's just sloppy.
Inventory space is my next gripe. You give the player a big open world, and the ability to look in all of these chests, crates, and barrels, and then you give them an inventory that is too small to appease collecting these materials to craft with plus just going out and looting mobs and getting quest rewards. At the very least they should have made two separate inventories starting at 70 item limit for each that split your resources between main items such as armor, weapons, etc, and then another inventory just for crafting materials. Having to manage your inventory every hour or so because you have to pick up all of these different ingredients for provisioning and also find room for items you pick up along your way killing mobs, and doing quests is not fun. You shouldn't have to make mule characters just to afford yourself enough space to play the game.
And finally just to wrap this up, the issue of skills not actually going off when you use them, but still using up mana/stamina is becoming increasingly annoying. I didn't seem to have this problem at first, but it seems to be getting worse and worse. In some cases I'm spamming a skill 3-4 times...seeing the animation, but it's not actually registering and doing any dmg.
Anyways, the game is just an "okay" MMO. Nothing really special about it, other then the fact that I didn't absolutely hate it from the very start, but certainly not worth sticking around past the one month mark.