so what you're saying is we should just learn to lower our standards instead of expecting a game to be good like EQ was? newsflash: there were plenty of cheat sites available even when everquest first came out, so your theory of why games can never be like EQ again doesn't even make any sense. having sites available to look things up and the actual game grabbing you by the dick and walking you through the entire game are two completely different things. but not to worry. i'm sure TESO will be just like wow, with no death penalty, no sense of danger, no sense of adventure, meaningless loot, and plenty of instances. and it will suck, just like every other MMO that has come out that thinks that doing things like EQ won't work but doing things exactly like WoW will, even though the results over the past decade clearly prove the opposite is true.Some people really need to let go of the past.
Even if a game didn't use quest driven progression, but still used level progression, it would still be very different then EQ. Progression, zones, mob levels, drops would all be mapped out before release. No game is not going to have maps anymore, so those are in.Gamers(even those who cry for "Freedom") flock to information sites to get as much info about the game as they can. Not sure where to level after zone A, its either "/1 where is the best place after xx" or google, instead of a ! showing the way.
Game doesn't have a tutorial, the masses cry about "Why doesn't the game explain this better".
These comments make me chuckle. I came to WoW from EQ with probably 10-15 people(guild) at first. Most of us played via quest progression. But there were a few that played it as much as EQ as they could. They grinded mobs, explored the world to find different areas to grind and did dungeons when/if they could(even if they didn't have the quest), they grouped for elite mobs etc. Yes the game was designed with questing in mind, but if a player preferred to play it a different way he/she could. You had a choice. The only thing really missing for them was non-instanced dungeons full of large groups of players. But I will let you continue with your scapegoat, WoW the devil.
Agreed. Even though the majority of what EQ did that fascinated us was by accident and not planned. Heh.so what you're saying is we should just learn to lower our standards instead of expecting a game to be good like EQ was? newsflash: there were plenty of cheat sites available even when everquest first came out, so your theory of why games can never be like EQ again doesn't even make any sense. having sites available to look things up and the actual game grabbing you by the dick and walking you through the entire game are two completely different things. but not to worry. i'm sure TESO will be just like wow, with no death penalty, no sense of danger, no sense of adventure, meaningless loot, and plenty of instances. and it will suck, just like every other MMO that has come out that thinks that doing things like EQ won't work but doing things exactly like WoW will, even though the results over the past decade clearly prove the opposite is true.
true, but at the same time i fail to understand why so many people believe that a game like EQ could not be successful in today's market. i find it ironic that so many people who played EQ for so long can't even comprehend the reasons why they liked the game so much in the first place. in my opinion, a game like TESO would be better served having more in common with a MMO like EQ than it would WoW.Agreed. Even though the majority of what EQ did that fascinated us was by accident and not planned. Heh.
No, a lot of people just understand most of what people love about EQ is nostalgia.true, but at the same time i fail to understand why so many people believe that a game like EQ could not be successful in today's market. i find it ironic that so many people who played EQ for so long can't even comprehend the reasons why they liked the game so much in the first place. in my opinion, a game like TESO would be better served having more in common with a MMO like EQ than it would WoW.
While some of your points are valid, others are way off base. That wouldn't be a problem, but you always seem to forget that not everyone is like you and not everyone is excited about another McWoWstar clone. Variety is the key.I agree with that list to some degree or another. The only thing I don't care about is alts. Fuck that. Allow twinking becaue that shit is fun, but that would be all I care about. Also longer leveling curves is just stupid. I'd rather see a game with no levels than forcing me to spend more time doing that shit.
I also don't really see a need for faction homelands to be such a big thing. I get that it might lend you some sense of immersion? but in the end, to me, it's wasted dev time. Games don't need 6 newbie areas imo.
LOL at the comments on his facebook. I always loved the butthurt PRX creates anytime they do something.not sure if this was posted, but Paul Sage got our chocolate, lol:
http://www.facebook.com/photo.php?fbid=589936301016407
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I don't know any zone a reasonable person spent more than a month in. A week sure, and I don't think a week is an unreasonable amount of time to spend in a zone.The thing with EQ long leveling curve that I think would not work today is that we used to spend months in a zone before moving on to the next one where we would again spends months in.
Would anyone here today be willing to so that again. Going into one zone and being for 1-2 months before moving on the next one? I seriously doubt it, I know I wouldn't.
I'm in a zone for more than a few days and I get bored now.
So to offer more zone variety and keep the same leveling pace that EQ had would probably require a game to shit with 10 times the content that game ship with now, which is probably not realistic.
Did you log on three times a month or what? I never spent more than a week in any zone until I hit 50+ OMFG the hours and hours I spent in Velks chain pulling spiders as one of five level 50+ rangers on my server back before Luclin made them viable.Valderen_sl said:Going into one zone and being for 1-2 months before moving on the next one? I seriously doubt it, I know I wouldn't.