How does that help the no level 1 mob problem?They don't. You'll have to zone over to either commonlands or NRO to get pickzones.
Thought cities didn't get instances
Q: Why Are There Two Greater Faydarks?
We have enabled zone load balancing on many newbie zones, so that once population hits a certain level, a new version of that zone will load. You can use the /pickzone command to swap between them.
Autistic leaker detectedI get what you all are saying, but anything that makes it more hardcore/tedious/etc = good in my book. This change will also favor single boxes over multi-boxers since a group of single people together can fan out and seek/destroy noob mobs vs. a multi boxer lurching around trying to feed this group one mob at a time.
Now we just need corpse runs added and maps locked until LoY. One can dream.
The Feerrott isn't on that list. Ogres can get screwed?They do.
edit - did Phinny not get pick ones for Qeynos and Freeport? And I know we spawned instances in Paineel for SK epics and shit.
edit - edit - From the extended FAQ on Agnarr -
Agnarr FAQ - POP Locked Progression Server - Coming Weds, May 24, 2017 | EverQuest Forums
This new FAQ doesn't exactly list the newbie zones that qualify but an older FAQ for I think RF and LJ lists -
- North Qeynos
- Surefall Glade
- Qeynos Hills
- West Freeport
- Commonlands
- Nektulos
- Misty Thicket
- Everfrost
- Steamfont Mountains
- Greater Faydark
- Butcherblock Mountains
- Innothule Swamp
- Toxxulia Forest
- Paineel
- Field of Bone
Just made a Barb Shammy. The mobs are there, just not in the concentrations they were.
Autistic leaker detected
The Feerrott isn't on that list. Ogres can get screwed?
I get what you all are saying, but anything that makes it more hardcore/tedious/etc = good in my book. This change will also favor single boxes over multi-boxers since a group of single people together can fan out and seek/destroy noob mobs vs. a multi boxer lurching around trying to feed this group one mob at a time.
Now we just need corpse runs added and maps locked until LoY. One can dream.
Before
View attachment 140975
After
View attachment 140976
That's a goblin off in the distance.
The issue people have is two-fold. The first is that the zones have been configured the same way for Sleeper, Combine, Fippy, Vulak, Lockjaw, Ragefire, and Phinny. This is a very strange change to make now in the name of authenticity when the list of differences between the modern progression server and how things were "back in the day" goes on and on and on. It's also a weird as fuck change to make less than a week before the server launches. You decide this shit now? Daybreak has a history of randomly plopping a turd in the punch bowl just like this. It's a goddamn mystery why they feel the need to put at least one bullet in their own foot before a launch.
The other issue is that there's just no reason to gut a couple newbie zones that got fixed up at some point years ago. They were fixed up for good reason. They were shitty. Qeynos and Freeport are full to the brim with shit to kill but Everfrost, the most egregious example, will not function with even twenty level one players in it. Barbarians will do what they used to do in era. They will leave and they will never return. Does that add a single positive thing to the gaming experience of Agnarr? We have full instancing for fuck's sake including fully instanced raids. These changes will do nothing but piss people off and lead to a zillion North Qeynos pickzones. It's pointless.
Post of the day.
It was removed, this whole subforum is private now.Was there still a private sub forum? Let me get back in that if so, lost access.