Yeah, I mistakenly bought the beastman DLC because it's 50% off. Sad to hear that they are one of the worst races. Went ahead and grabbed all the 50% off DLC for WH: II. So, Prophet and Warlock, Queen and Crone, and Tomb Kings. I'll go ahead and skip vortex. Excited to fire this up!
What does the mod do/change? I'm a bit of a purist when it comes to strategy games, so I don't like to potentially cheapen an experience by community "fixing"(often overpowering)a race/faction.I like the Vortex map for some of the DLC packs (Tomb Kings, Shadow & Blade, Hunter & Beast, Vamp Coast, and, possibly, the newest, Warden & Paunch (which I haven't played yet)) as they have more special buildings for the races, and a mechanic or 2 more (to make up for no vortex race). The Vortex map was also faster (turn times) for most of the games history, but they have improved that tremendously in the patch before the last one.
That said, I have only played the actual race for the Vortex 3 or 4 times, and finished it twice (if the Lord didn't have to do the Vortex race, then I played it on the Vortex map).
Not much to really say about Mortal Empires, other than, it's great having every faction on one map, and I have spent at least 50% of my time playing it. If you want to play Beastmen and/or Chaos, I would highly recommend the SFO: Grimhammer II mod. I would recommended it for use with every race, really, but WH:TW 1 races are lacking, without it (I think Creative Assembly has, over time, made some Empire & Greenskin improvements for use in the ME map, at least).
Here you can see what lords go with what:
View attachment 274275
Legendary lords
Looking for something else? See our Lord disambiguation page. Legendary Lords or LLs are powerful individuals from Warhammer Fantasy lore. In Total War: Warhammer and its sequels, they are Lords (a type of character unit) who are playable in the campaign, multiplayer and custom battles. Each...totalwarwarhammer.gamepedia.com
What does the mod do/change? I'm a bit of a purist when it comes to strategy games, so I don't like to potentially cheapen an experience by community "fixing"(often overpowering)a race/faction.
Yeah, I mistakenly bought the beastman DLC because it's 50% off. Sad to hear that they are one of the worst races. Went ahead and grabbed all the 50% off DLC for WH: II. So, Prophet and Warlock, Queen and Crone, and Tomb Kings. I'll go ahead and skip vortex. Excited to fire this up!
I think the goal is to bring each race as close to tabletop balance as possible,
I think anyone who played whfb tabletop will laugh at this hard because the TT balance was non existent and terrible too.
Despite being a mini painter I have never played any of the games. Was the balance basically "whatever new shit we just put out is OP as fuck"?
Kinda,
Lots of OP stuff especially Magic phases, where a single caster decimated whole units.
Because of the sale I bought this yesterday and found myself a bit overwhelmed after the most elementary parts of the tutorial. I'm gonna have to go back and try again when my mind is clearer
Which elf faction can't you confederate? Their alliances don't have anything to do with them not wanting to confederate with you. That is determined by your standing with the world and your relative strength compared to theirs.
Its Eltharion's faction. He's a pretty good sized faction now, around 10 bases. I have good standing with him and good overall standing, but he is in some defensive and military alliances with the Empire and Lizard groups; which from looking up on the wiki, seems to skew how the power balance is. I think at one point during the mid game, I might have been able to confederate him, but passed because I was worried about being dragged into his battles, but in hindsight it would have been fine I think.