It seems like a great fit for both parties. Apparently Carmack is still tied to id software in some manner, presumably as a consultant, but most of his time is going to be spent at Occulus.
Pretty huge news. If anybody can figure out how to fix it so I don't feel like puking after using my Oculus Rift for 15 minutes, he can.
That's the thing though, he was never really a gaming god, he was the software/coding god but he just happened to be working on the software for the first big FPS that set the scene and changed everything. If you have many hours to kill sometime get on youtube and watch some of his Quakecon keynotes, the guy knows his hardware and software. I think this position will be a great fit for his skillset.Not sure why people are so impressed with Carmack, at least these days. He hasn't done anything particularly relevant or successful in 10+ years. Even his space venture didn't end up panning out to any significant degree. Yes he was a gaming god in the 90's, but it sure seems like he's run out of gas lately.
The engine that he designed and created for Rage was rather impressive, it was just sadly before it's time. The idea of scaling your visuals up and down in real time and preferring frame rate over maintaining visuals was no easy feat. It would also scale to maximize the available hardware without relying on a specific set number of worker threads to accomplish tasks, it could scale to hundreds of threads/jobs if it had to. For a first run on a way of approaching the way rendering works in games it was rather impressive, though it wasn't without it's flaws. Long term it makes more sense to follow his method as it's so scalable and keeps a game playable despite what unique circumstances are going on that might otherwise slow the game to a crawl.Not sure why people are so impressed with Carmack, at least these days. He hasn't done anything particularly relevant or successful in 10+ years. Even his space venture didn't end up panning out to any significant degree. Yes he was a gaming god in the 90's, but it sure seems like he's run out of gas lately.
Figure out how to get EQ or WoW running on it and I will pay you money.We just got an Oculus dev kit for a VR project at work. Shit is pretty pimp.
He actually acknowledges this in this years keynote. The complexity is such that one skull can't hold it all. But to say he isn't relevant because he hasn't had a successful game product is insane. Watch his keynote stuff, I was surprised at how in touch he is with more than just what he "specializes" in at iD. Also, the rocket thing wasn't a do or die for him. He also mentions this in the keynote, it was his crazy money venture. He ran out of crazy money, he decided to stay solvent so its on ice until there are more investors lined up.Not sure why people are so impressed with Carmack, at least these days. He hasn't done anything particularly relevant or successful in 10+ years. Even his space venture didn't end up panning out to any significant degree. Yes he was a gaming god in the 90's, but it sure seems like he's run out of gas lately.
Japan to the rescue!Hmm now all we need is google glass PoV porn and this to watch.![]()
Most of the fans on the official forum, many of them rabid fans, would berate you for your opinion on the low resolution. As an owner and user of it I agree with you, the #1 issue for me is the low res, and #2 is the motion sickness. I am really looking forward to the 1080p model and hopefully an eventual 4k or retina display type version. We are going to need some serious graphics cards to run these things though.I almost picked up a dev kit the other day but decided to wait until they up the resolution. I'm really interested in playing around with one.