It's like GW has two separate balance teams that are constantly competing against each other and trying to undermine the other.
They seem to have failed to implement that plan with Chaos releasesOr... and I realize this is going to be hard to believe but, they make new things over powered on purpose to get everyone to buy it....
Well that's nothing new for them, I was more specifically referring to things like large amounts of units with high invulnerable saves running amok, then units that can ignore invulnerable saves becoming more and more common, now there's units that ignore abilities that ignore invulnerable saves.Or... and I realize this is going to be hard to believe but, they make new things over powered on purpose to get everyone to buy it....
Well that's nothing new for them, I was more specifically referring to things like large amounts of units with high invulnerable saves running amok, then units that can ignore invulnerable saves becoming more and more common, now there's units that ignore abilities that ignore invulnerable saves.
The problem is they realize people will buy chaos and SM no matter what.They seem to have failed to implement that plan with Chaos releases
Or... and I realize this is going to be hard to believe but, they make new things over powered on purpose to get everyone to buy it....
Yeah, labeling it a mainline game now, instead of specialist. Bringing most of the generic space marine stuff to plastic.are they re-releasing HH table top then?
My army just got 20% more affordable yo
More than 20%!My army just got 20% more affordable yo