Dunno what will change from normal CSM, but Bersekers and rhinos? Master of Execution seems solid and I love my Dark Apostles in my little iron fortress.
Warp talons/raptors as a deep strike threat?
Oh I'll def get Zerkers. I have old ones and I'm tired of how comical they look.
There's the new DP so maybe I'll get one of those.
But overall I guess the new units mostly came with CSM, so I'm trying to think what else they might release but I also don't know that there's any 'hidden' release that hasn't been hinted at yet.
Venomcrawler might not be necessary; World Eaters have enough low AP attacks already, I guess
Maulerfiend maybe? But then I start thinking about Forge World stuff. 1-3 Blood Slaughterers might be interesting.
Or a Decimator...dual soul burner petards for the MWs, that might be more 'meta' but part of me wants to run a pure melee one. But then I'm like "why not run classic Dreads?" if I want to run melee ones?
Debating if a Khorne Lord Discordant is thematic in a way I could picture
I really hate the no jumpack Lords.
Lord of Skulls - I just can't stand how it looks. Not sure why.
I def need to think about Fast Attack. I do want some units with that sort of capability. But not sure if if I want bikes/Raptors/Warp Talons, or what exactly.