My dream MMO...
1. Accessible to even the most casual
2. A Competitive aspect somewhere.
3. Mobile Device Access
4. Large expansive galaxy
5. No Starting cities. Cities are created by players. Fresh servers would have starting "encampments/landings".
6. Main goal of the game is advancing your settlement.
A. Start as an encampment/landing
B. develop into a town, then city, then metropolis, eventually into a super sci-fi advanced world.
7. Politics would be a major feature and is where the mobile functionalty can come into play.
A. Democracies can hold elections
B. Councils can make decisions
C. playing the political game can put you in a seat of power (king/ queen/ President/ etc)
Your average player will gather, build and fight.
Advancement would be a combination of skill trees tied to item types or actions and also levels specific to a skill set.
...
My desire with a game like this is the appeal of logging in to see your city grow. Knock down some trees for the mill where they are turned into logs for the new barracks.
Defend from npc and pc invasions, or start one. Get mobile alerts if one is happening
And if I can dedicate some time, go on raids to acquire loot for myself and priceless treasures for the city temples/ vaults etc