This, really.I really enjoyed them all. One of the best series ever made IMO.
What's silly to me is that it's the "Spiritual Successor" to Star Control, the whole Mako thing is directly from Star Control 2. And in SC2 you can actually choose where to set down your fucking lander (Mako).Yes, they could have "fixed" the Mako... simply by cutting the size of each world down by 50% (or more) and having areas that you had to look around for the right valleys to get into.
The problem was less the Mako's controls than the total time you had to spend in the thing to find everything.
Yea, ME3 had numerous flaws throughout the game that all get overshadowed and overlooked because everyone focuses on the clusterfuck that was the ending. It was by no means a perfect game prior to that. ME2 avoided the "sequel feeling" by renovating gameplay drastically. They took a leap from 1 to 2 and it paid off. With 3 they just took another step in that direction and ended up with a sequel to 2, which still would've been a decent game. Then they borrowed some drugs from Brad and wrote the ending.No one else had a problem with ME 3's side missions? They made the game feel soulless and empty.
I liked the mako, it had clear problems but I felt it could've been fixed. Never understood the amount of hate it got. It's not like the shit they replaced it with was any better.I feel like the separation between people who like ME2 over ME1 and the opposite is entirely based on people's opinions of the mako and exploration in the mako.
For me, the mako was an extremely mobile vehicle that I could do spinning trick shots and dodge all kinds of crazy shit with. I don't get how people can hate it so much.
I think that's probably the best way to say it. I was having a real hard time deciding between 1 and 2 for myself.1 is my favorite. 2 is the best game.