woqqqa_foh
shitlord
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Yeah, I tried that EQ: Escape From Norrath trial last week and their idea of a targeting ring (a glowing pulse really) is much better.Twobit Whore said:The VG targetting ring is atrocious.
Yeah, I tried that EQ: Escape From Norrath trial last week and their idea of a targeting ring (a glowing pulse really) is much better.Twobit Whore said:The VG targetting ring is atrocious.
Thats a common issue when you have AA enabled through your video card and not the game.xregg said:Yes i hate it also they should add a dozen different options to choose from.
Also I keep tags off, but when I highlight someone the tag doesnt show. or sometimes it shows but part of it looks like its blocked so ya have to move around to see someones guild tag. It sucks when your trying to figure out whos who near you.
Enchanters in EQ1... man i remember the short time I could have a UI mod that gave the the _XX of a monster lol... made mezzing so much easier.Twobit Whore said:I like a simple unobtrusive ring, especially when there are multiple enemies with similar names on the screen.
It"s pretty useful in situations where there"s a bunch of running around involved (lots of PCs/NPCs) or just a pack or mobs that all look identical. Nothing like standing in front of something you think you"re attacking but the actual mob moved somewhere else.Does any experienced player even need all those name tags on everything? I figure you only need it in pvp, but even there you will very quickly learn what differentiates a class. Meh, I guess I just really fucking hate something that detracts from the graphical pleasure of a game.
Yeah, I always keep names off. A targeting ring is the only cue I really use. Frankly, nametags are less than useless if you"re in a large crowd and they"re overlapping each other.Digits said:Does any experienced player even need all those name tags on everything? I figure you only need it in pvp, but even there you will very quickly learn what differentiates a class. Meh, I guess I just really fucking hate something that detracts from the graphical pleasure of a game.
I"d like that voice manipulation idea. I"d imagine it"s pretty doable, too, but it wouldn"t really solve the problem of the masses of degenerates who play -- unless they could all be forced to play ogres and orcs =pKolle said:I"m guessing that if games reach this point they will also start including voice manipulation. You can sound like whatever you want to sound like. They could provide a list to choose from. If you play a big race then all of your voice choices would be moderately deep to very deep I suppose. If your character was a petite elf slut then you could pick from girly voices. Might as well include accent choices too. Along with this there could be a connection between what you say and how your character acts. If you type an exclamation in WoW like, "oh shit!" then your character does the ! emote. Imagine if the game could do the same thing based on voice inflection. And to take things a step further why not have real life language translation on the fly.
Not sure how well this could be pulled off, but this is the future we"re talking about. All of this would be a step forward where immersion is concerned. Everything leads to star trek holodecks tho obviously. That"s the ultimate goal here so never forget that.
New WoW expansion? Oh wait... no... it"s just a game trying to copy their artistic work...woqqqa said:Going to keep picture spamming, eh? Two can play at that game.
Which is ripped off of the tabletop game WAR is based on. Which ripped off DnD. Which ripped off Tolkien. etc....r.gun said:New WoW expansion? Oh wait... no... it"s just a game trying to copy their artistic work...
Yes, I know. There"s no original work anymore. I just figured it had to be said what with all the "omg VG looks just like EQ2" comments that were/are flying around.woqqqa said:Which is ripped off of the tabletop game WAR is based on. Which ripped off DnD. Which ripped off Tolkien. etc....
And ya know what, I like it a hell of alot better than VGs ;pr.gun said:New WoW expansion? Oh wait... no... it"s just a game trying to copy their artistic work...
Hah.Vinen said:Enchanters in EQ1... man i remember the short time I could have a UI mod that gave the the _XX of a monster lol... made mezzing so much easier.
Cuppycake said:There"s only so many art styles a game can choose from. Its bound to look like something else regardless what you pick =P