spronk
FPS noob
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I'm really glad Wildstar is doing this, its going to finally answer this question. Can you make money catering to hardcore players, or must every game think first and foremost of the more casual playerbase to make money?Another direct quote "Also, only the really easy encounters in Wildstar would have a dance phase as easy as Heigan's". Maybe I'm underestimating the community here, but it sounds impossible getting a fixed group of 20/40 people together that can do ultra-dances for giant Naxx sized raids every week. Either Carbine is way off about the difficulty or I predict people losing their collective minds over this game.
Basically, will classic Naxx raiding work in a 2014 MMO?
So far virtually everyone assumes the latter, Carbine is ignoring all research and data and doing what they think will work and I applaud them for it. I think ultimately they are going to be proved wrong and will have to cave, but good for them on trying and I hope I am wrong and they turn out to be wildly successful.