So there's a Raid team AMA going on over at Reddit today.
We are the WildStar Raids Team and we designed the most hardcore raids Nexus has ever seen! Ask of Anything! : WildStar
I'm curious to hear some thoughts on the realities of 20/40 man raids with lockouts per raid ID. With the lockouts like that, I can't imagine many spontaneously formed groups using their existing social features. Any group worthwhile will likely have to be a fixed group for the week and no one good enough to be in a fixed group will be able to help with any other group.
Another direct quote "Also, only the really easy encounters in Wildstar would have a dance phase as easy as Heigan's". Maybe I'm underestimating the community here, but it sounds impossible getting a fixed group of 20/40 people together that can do ultra-dances for giant Naxx sized raids every week. Either Carbine is way off about the difficulty or I predict people losing their collective minds over this game.
Basically, will classic Naxx raiding work in a 2014 MMO?