Ryoz
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That's about as close as you can get given the game hasn't launched, thanks man.I anticipate that most people will want to raid fewer than 5 days a week, in talking to people it feels that most are comfortable with 3 days a week and maybe an added day or two during progression. It's a tough question to answer precisely though. Lets look at what we know so far:
We have about 60 people signed up on the google docs and there's easily been about 20-30 more that sent me a PM saying they'd come play but didn't sign the doc. Before doing the 40 man, which is obviously the end goal, we'll have to go through the 20 man. That's probably going to lead to a fair bit of drama in terms of making sure that we have two equal groups doing the 20 man without making anyone feel like there's an A team or a B team. It's also critical that both groups are clearing the instance and not just failing on the first boss - which might require us to shift around members between teams if neccessary.
How I'm thinking we'll set it up (which will likely change quite a bit):
We'll set up two raid schedules and players will be able to choose based on their preference. For example, raid group 1 will do Monday, Wednesday, Saturday with optional Sundays and raid group 2 will do Tuesday, Thursday, Friday with optional Sundays (this is just an example!). That way people get to pick based on what's most convenient for them. Once we move onto the 40 man, we'll focus on the days that are best for the majority of players in order to have a 40 man raid force and move the 20 man raid schedule to the off days / optional days. The goal being to keep a 3 day a week raid schedule and then based on what people want to do add additional days.
Sorry if that isn't as detailed as I know some people want - a lot of the questions about scheduling really end up only being answerable once we have an accurate idea of how many people are going to make it to level 50 and want to raid (which we'll only know after launch).