Frankly, I was surprised the MMO was still alive. Fun combat, but everything else seemed poorly executed. I was happy they added an additional battleground. Unfortunately, it was boring. Raiding may have been fun, except you need to keep 20-40 people interested in the game, which is beyond their level of execution.Fucking casuals win again, another MMO ruined!
No, they're waiting for the Next Big WoW-Killer.They're playing WoW again, with the rest of Wildstar's pop?
kekWildstar and TESO were the final nails in the MMO coffin
It's sad to see this, because the base of the game was a damn good world/atmosphere, but they made sooooo many bad decisions. Too bad they wont go an FFXIV route and redo it. They have a good enough foundation. I had actually thought about resubbing for a month, just because I enjoyed the world so much and combat was fresh, but no point now if they are probably going to shut the doors soon and will probably halt new content.NCSoft released sales numbers for 2014
IR Archive
Wildstar dropped from 16B won in Q3 to 5.5B won in Q4, which is around $5m USD. Thats between 70-100k subs depending on how many paid $15 or $20, assuming minimal new box sales and revenues declined month to month.
Hard to see any happy endings hear, NCSoft is unlikely to bring this game to Korea/China (their main region of revenue) and I doubt a conversion to f2p will have a big impact. A drop of 65% in revenue in the holiday quarter means its probably going to keep dropping too.
If they can halt the sub drops and stabilize maybe $10-15m/year would be enough to keep it a niche studio in NCSoft, but I'd bet a high probability on Carbine and Wildstar being shut down this year.
Let's just hope that a small group of people at NCSoft have been heads-down translating Blade & Soul from Korean to English for the past two years. So as soon as this turd hits the water we can have something worth playing hosted in the US.
I made it about 15 minutes in this before quitting out. I doubt I'll ever return.
Here's the summary:
I actually set up boot camp to try this open beta. I had to fsck the hard disk before it would let me shrink the partition to create the windows partition.
I spent more time getting boot camp setup than actually playing the game.
If you count DSO and M59 (and exclude Yserbius for some reason) I've been playing these kind of games for almost 20 years.
The tutorial is insulting. Just insulting. Do we really need a tutorial to move and not stand in the red shit?! There are millions and millions of people who have played WoW.
Your tutorial should be replaced entirely with a simple Y/N question. Have you played a MMO before? If N then open a fucking PDF that says "use wasd to move. Also don't stand in the red shit."
I can sprint for a longer amount of time in real life than my character in this game can sprint. THAT'S NOT A SAYING I CAN SPRINT VERY FAR, EITHER.
What on earth are they doing with the combat system? Why is my '1' ability on my Stalker not a left mouse button ability. I have to click it SO FUCKING OFTEN there's no way it should be an action key. The proposed control scheme is absurd.
Was there really anyone who still didn't realise that the casuals pay all the bills ? ;pI'm sad that they essentially failed; I feel bad for the devs that were very clearly passionate about their game.
I do, however, think that its an important lesson to be learned: you cannot make a big-budget game to cater to the top 10 percent.