My dad can beat up your dad!I might not have many achievements in wow, but ill kick your ass in RL.
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My dad can beat up your dad!I might not have many achievements in wow, but ill kick your ass in RL.
BoozeCube "look at all these buffs and consumes that private servers are popping"
Chris "HA WE WERE DOING THAT FIFTEEN YEARS AGO ALONG WITH SKIPPING THE FIRST PACK IN MC, LOOK HERE'S MY EXPANSION ACHIEVEMENT THAT PROVES HOW L337 I WAS IN VANILLA"
Hahaha Chris you've been on ignore since I tired of your Brexit stupidity. I'm doing you the favour of letting you know. Pointing out another example of your stupidity was worth letting you know that your past and future posts are on ignore, lol
Crying continuously for the duration of 2 and a half runs does count as one time.I'm gonna blow all you retards out of the water
In vanilla I cleared BRD fully 3 different times in one night and I only cried one single time
Crying continuously for the duration of 2 and a half runs does count as one time.
WHY DOES EVERYTHING RUN WHEN IT'S LOW???
These are just some examples of what to expect out of the ultra hard core guilds going into Classic. What level of prep is reasonable and what is too much? This is actually a decent question I would be interested in your guys thoughts.
You ever have a Froglok run off on you in L Guk and you already know you are fucked. Now comes this assassin fucker with his FBSS on ready to slam your dick in the dirt.
Onyxia, ZG and DMT are the main ones but on Northdale you can hand in the Ony/Nef head whenever you want. Apparently there was a respawn in vanilla. ZG persisted through death until 1.12, so not sure if it will do so in classic.
People get Songflower by waiting for the respawn and all clicking it at the same time, no idea if that will be possible in classic.
Getting DMT takes about 15mins to clear and about 10mins to run to the King and run out if someone else cleared it for you. DMF is obviously not up all the time and only extremely autist DPS get Warchiefs.
They definitely make a difference/cheese the encounters. KT was ez-mode fully world buffed
Onyxia, ZG and DMT are the main ones but on Northdale you can hand in the Ony/Nef head whenever you want. Apparently there was a respawn in vanilla. ZG persisted through death until 1.12, so not sure if it will do so in classic.
People get Songflower by waiting for the respawn and all clicking it at the same time, no idea if that will be possible in classic.
Getting DMT takes about 15mins to clear and about 10mins to run to the King and run out if someone else cleared it for you. DMF is obviously not up all the time and only extremely autist DPS get Warchiefs.
They definitely make a difference/cheese the encounters. KT was ez-mode fully world buffed
So the layering thing is going to be interesting to see. So what seems to be common practice on the beta is logging out of your main and logging into an alt which seems to have a high likelyhood of being on a new layer.. Log back into your main and you are on the new layer. This seems to be used to either layer into a better questing area one that is free of people, or the other is to double up on resources. So lets say you come across some black lotus you can layer to hit it again. It seems like this could be useful for leveling in that people will use this to avoid as many players as possible, then again if it's common knowledge will it be damaging in its own way? I don't see this being as big a deal with resources but I could be wrong.
The other thing that I am curious about is how large of a concurrent population they will allow. It sounds as if the old Vanilla servers were limited by hardware and only allowed 2-3k players per realm. The private servers allow like 15k which is aids level.
Correct me if I'm wrong, but it only applies to starter zones and they're removing it after launch right?
Those two things together make it seem like it won't be worth figuring out a way to exploit it.