World of Warcraft: Classic

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misery

Bronze Knight of the Realm
309
262
Probably waiting to see if any last tidbits of info come out so they can be sure they picked the ultimate best server ever. Because we'll settle for nothing less.
 

Metalhead

Blackwing Lair Raider
969
2,581
You guys realize every time he's asked he delays the announcement back an hour?
 
  • 1Worf
Reactions: 1 user

BigDirty

Security Director of Crisis and Weather Management
<Gold Donor>
390
226

There are chat add-ons that let you filter out anything with certain keywords, like "Asmon" or whatever, seems like it would be a neat simple solution (I think it was called bad-boy)
 

Kaige

<WoW Guild Officer>
<WoW Guild Officer>
5,566
12,718
Stress Test is still up until noon EDT today, so might want to make sure some of your addons are in order if you haven't yet.
 
  • 1Like
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Crone

Bronze Baronet of the Realm
9,714
3,211
949528b4be672abe422d7855a8a9af47.png


Not sure I can resist much longer given the name reservations are happening today....
 

Pharone

Trakanon Raider
1,258
1,116
Of course they want it to fail. It makes about 90% of the people working on wow meaningless and redundant if it succeeds and bfa tanks
The thing is though that it doesn't need to mean that. I know it's hard for game development companies to wrap their heads around it, but sometimes their best intentions are based on bad decisions.

If World of Warcraft Classic turns out to be a smashing success, then it would be in their best interest to accept that their current direction for the game (aka BFA) was the result of bad decisions made over the years. If that was the case, then it would be prudent for them to shift their resources from making expansions for current World of Warcraft, and instead start making expansions for World of Warcraft Classic based on the old game design principals that start off as the first expansion to the Classic platform, and not ever branch over to any of the existing expansions.

Unfortunately, most MMO companies are too proud to admit when they were wrong. Sony Online Entertainment (now Daybreak Games) is a shining example of this failure. The Time Locked Progression (TLP) servers was their version of Classic, and it has been a resounding success for many years now, but they never took the hint. Instead of creating new content for TLP, they simply let the TLP servers go up through the existing expansions. This has lead to a recurring cycle of people playing the game for the first few expansions, and then stop playing. It's not that they don't like the game. It's because they don't like the way EverQuest changed over the years, and they don't want to play through those expansions. They didn't want to play through them the first time, and they certainly don't want to play through them again.

Hopefully at some point one of these MMORPG developers will figure out that its ok to start over and take a different path with their game, but who knows if or even when that will happen.
 
  • 1Solidarity
Reactions: 1 user

Pharone

Trakanon Raider
1,258
1,116
FFS, most decent laptops can handle wow. Just carry it to the bathroom with you.
I had a buddy back in the day that literally played from the bathroom on his laptop because he didn't want his girlfriend to know he was playing at the time.
 

Pharone

Trakanon Raider
1,258
1,116
I was wondering, is the auto loot feature in WoW Classic? Anybody that has played beta or stress test know?

I really liked being able to just right click a corpse, and everything automatically went in my bags. Call me lazy, but it's a quality of life feature that I love.
 

sadris

Karen
<Donor>
21,141
80,871
instead start making expansions for World of Warcraft Classic based on the old game design principals that start off as the first expansion to the Classic platform, and not ever branch over to any of the existing expansions.
Do they even recognize the problem that led to BFA's/Legion/WOD's collapse?

It started with the LFD tool, and getting rid of arena teams, and sharding.

Literally everything they did to make the game "more accessible" turned it from a online RPG into a 3D game event lobby. There is no community, and Blizzard killed it.
 
  • 2Like
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