rad
Lord of Guk
- 1,161
- 2,570
In true basement dweller fashion I'm gonna go old school and take some time off to hit 60.
Only way!
- 2
In true basement dweller fashion I'm gonna go old school and take some time off to hit 60.
Be easier to get double deathstriker or ironfoe+deathstriker.I just want to be a fucking fury warrior with Thunderfury. If Emerald Dream had continued for another 18 months I woulda been such a baller gnome rogue with Thunderfury.
It's part of the original Nax Four Horsemen encounter (Baron Rivendare, even though you kill him in Stratholme), so yeah, it better be. It was in the loot table until original Nax was removed.Also makes me wonder. They gonna allow Corrupted Ashbringer to stay in the game despite it being "lore breaking"? I hope so.
It's part of the original Nax Four Horsemen encounter (Baron Rivendare, even though you kill him in Stratholme), so yeah, it better be. It was in the loot table until original Nax was removed.
Speaking of, was old Nax accessible during BC?
Some faggot streamer questions whether FoH had to not get the world first Ony.
I world PvPed a lot on Hunter during Vanilla since it was my "main" class for several patches(until AQ40 when I switched to War) and Rogues were I think slightly rogue favored, but player skill was the most relevant factor in that match up, because there were A LOT of tricks both between the rogue and the hunter, with traps/flare/wingclip(also RNG for the proc iirc?) versus blind stealth resets, not hitting parries during that survival cooldown and shit like that. Bad rogues I generally had no issues killing. I did have good gear though at most points of the game, and that mattered a lot. Especially Rhokdellar I think was really cool, and that BWL xbow or the pvp xbow.
Mages were the hardest matchup as far as I remember, because they could pretty much ignore your "advantage", kiting, since they were also range and had similar/superior ranged burst with pom pyro bullshit. As far as I remember those matchups were more decided by wether or not you critted an aimed shot/multishot or stupid shit like that.
PvE wise, hunters were kinda meh. I believe alliance hunters were more competitive though because of seal of wisdom, since hunters were pretty mana hungry, although I mostly only cleared up to BWL on hunter and I don't really remember that much who was topping numbers then in our guild. Starting AQ though, Fury warriors were all the rage(hehe), although a lot of the time that involved threat resetting with a soulstone. Rogues were good too at that point, I think they made hemo good somewhere around that time? I don't remember naxx DPS tiers at all though cause I was exclusively tanking at that point.
More like there where people with all their abilities on CD and those not on CD.There were the rogues with tea and the rogues without.
It wouldn’t be the classic experience without a video compilation of some dude blowing all his cooldowns to kill a single person set to some shitty nu-metal band.More like there where people with all their abilities on CD and those not on CD.
PVP will be fun until you run into the no life cunts fully geared out in mc/bwl/aq/naxx camping brm/silithus/epl 24/7. Oh you wanted to finished up your Ony key? Good luck getting past the neckbeard rogue with Perditions.
I think a large part of why I felt rogues weren't so bad in vanilla is because whenever I was doing some shit in open world, farming rep or whatever, I always had my camera turned the other way. And everytime a fucking rogue came up, you could see these little slimy fuckers instantly dismount and stealth(sometimes sprinting too), and then it was just a matter of waiting like a sec or two, and flaring on top of yourself, snap turn+tab+scatter, hunter's mark and then they basically had to blow vanish to just start the fight, so they had very little kill potential at that point.There were the rogues with tea and the rogues without.
Some faggot streamer questions whether FoH had to not get the world first Ony.
I think a large part of why I felt rogues weren't so bad in vanilla is because whenever I was doing some shit in open world, farming rep or whatever, I always had my camera turned the other way. And everytime a fucking rogue came up, you could see these little slimy fuckers instantly dismount and stealth(sometimes sprinting too), and then it was just a matter of waiting like a sec or two, and flaring on top of yourself, snap turn+tab+scatter, hunter's mark and then they basically had to blow vanish to just start the fight, so they had very little kill potential at that point.
A lot of world pvp against rogues was mostly about making sure you saw them coming, because if you weren't paying attention and they opened when you were 50% health with half your skills on cooldown from stealth, you were super dead. And obviously most rogues only cared about fighting targets like that, a few of the high tier ones would just wait for people to eat to full/kill the monster they were on to start, but a lot were just little cunts because they were rogues and they could be.
Obviously I'd just die sometimes too because that's just going to happen, I never said I had like 100%win rate against rogues, just felt like 50/50, maybe 55/45 or something like that. Although in pure duels it was harder, worked better in world pvp when you could bait them in(or better yet, when you saw the fuckers farming their own shit, how you'd like an aimed shot in the butt while you're fighting a mob).