World of Warcraft: Classic

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Noodleface

A Mod Real Quick
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Posts boasting how low they went into the prot tree like it was some badge of honor are probably the worst posts I've ever read on this forum

This is going to be so glorious to watch
 
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kaid

Blackwing Lair Raider
4,647
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View attachment 207095

Still rustles my jimmies they got rid of channeling aoes. Obviously it's not ideal to be forced to stand still for 10s to complete the cast, but that's what makes shit interesting. Assuming encounters aren't designed to require constant movement (like they are today), but I really miss the "tanky" moonkin. "Tanked" dungeons in Wrath as moonkin. That shit was fun. Also, for vanilla, balance/feral was a beast aoe farming build.

Anyone remember seeing mages gathering all the undead in plagues towards the end of vanilla, farming hella cash and greens? Can't so that shit anymore. Mobs are spaced so perfectly, with skittishly short aggro timers, aoe, again, not what it was.

I always liked the channeled aoes but I think those died because of PVP. Throwing up a big channeled spell like that is just a giant sign saying kick me.
 

BoozeCube

The Wokest
<Prior Amod>
51,489
302,256
Posts boasting how low they went into the prot tree like it was some badge of honor are probably the worst posts I've ever read on this forum

This is going to be so glorious to watch

You still seem to be missing the point of those posts, people weren't putting as few points into the Prot tree as some sort of dick waving but for the simple fact that in Vanilla raiding tank mitigation was not nearly as big of a bottle neck as threat was. Now this might have not been as big an issue on the Alliance side due to Paladin fuckery but on the Horde side most dps had to throttle down to what omen thread meter said they could do. So the talents in the other trees that provided a dps boost for the tank were often a better choice.

It didn't have anything to do with not wanting to go into prot, and so much with prot spec being pretty worthless. Also let's not forget respec cost and going a 31/5/15 spec allowed you to pretty much do it all.

Let's look at some of the vanilla prot talents and even more let's look at the ones that do zero to assist in main tanking on a raid.

Talent Calculator - Classic DB

The only good talents in the prot tree for raiding were at the top.

Shield Specialization - Useful
Improved Shield Block - Worth one point for 2nd block the other 2 for an additional .5 seconds were dogshit
Anticipation - Added defense was good depending on your gear there was a point where this became usless
Toughness - 10% armor here is a useful one
Iron Will - Resist to Stun and Charm by 15% debatable in a raid environment.
Defiance - 15% threat (THIS WAS THE MAIN REASON TO PUT POINTS IN PROT TREE)
Bloodrage - 5 extra rage for 2 points dogshit.
Last Stand - useful oh shit button but again required you to forego more important talents in other trees.

Improved Shield Bash
Concussion Blow
Improved Revenge

Bosses were immune to the above meaning that were usless.

Improved Shield Wall - Increased Shield Wall from 10 seconds to 15 seconds on a 30 minute cooldown - You could not rely on a 30 min cooldown for mitigation and the 2 points for the extra 5 seconds was never going to be the determination if you were going to wipe or not.

Improved Disarm - Increased the duration on your disarm by 3 seconds. Again most bosses were immune and even if they weren't this slight increase was hardly noteworthy.

Improved Taunt - Reduce cooldown of taunt by 1 second, so 2 points to reduce taunt from 8 seconds to 6 seconds. Once again many bosses in Vanilla were immune to taunt.

One handed weapon specialization - 5 points for 10% damage with one handed weapons this was nice for damage helped improve threat but is a moot point if we are talking about going into other trees for a dps increase.

Shield Slam - was an actual good ability but you had to commit 31 points into the tree if you wanted to unlock this. Again you were better off unlocking a 31 point like bloodthrist or mortal strike.
 

Neranja

<Bronze Donator>
2,628
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I believe the addon engine is staying relatively the same as modern WoW and only certain LUA hooks and commands won't function, so we are going to have far more modern AddOns this go around than we did previously.
They once stated that they will bring back API elements for classic stuff (e.g. for mechanics like pet happiness that were discarded), but at the same time lock down the API so the community doesn't reimplement stuff they just removed from the client. The specific example given was group finder/dungeon finder like mechanics.

Which will be a glorious shitshow, because then the API will differ between current 8.2 and classic client, so addons have to be adapted.

Most people just don't remember how things were back then. Things like the focus target, which was added with TBC together with a lockdown on many of the functions that were used to automate things. Mostly used together with an addon called SuperMacro. Also things like mouseover casting, especially for healers, with mostly started with TBC.

The culture shock will set in once they realize that meeting stones don't summon people.
 

BoozeCube

The Wokest
<Prior Amod>
51,489
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They once stated that they will bring back API elements for classic stuff (e.g. for mechanics like pet happiness that were discarded), but at the same time lock down the API so the community doesn't reimplement stuff they just removed from the client. The specific example given was group finder/dungeon finder like mechanics.

Which will be a glorious shitshow, because then the API will differ between current 8.2 and classic client, so addons have to be adapted.

Most people just don't remember how things were back then. Things like the focus target, which was added with TBC together with a lockdown on many of the functions that were used to automate things. Mostly used together with an addon called SuperMacro. Also things like mouseover casting, especially for healers, with mostly started with TBC.

The culture shock will set in once they realize that meeting stones don't summon people.

I remember when they first added retard rocks. They would auto-invite anyone so you could end up with a party of like 5 damage dealers, I think it also ignored levels at first too so you could get any random fuck tard added to your group. There were truly fucking worthless in ever sense of the word.
 

Noodleface

A Mod Real Quick
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I swear I'm not a retard

A 17/3/31 point prot build was the highest threat per second in the game

Edited because I kept writing the wrong thing. Had to look it up
 
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Kiki

Log Wizard
2,320
1,925
Alot of people went fury on dragons like Nef and Ony for the fear immunity. It's not always about threat if your dps isn't retarded. Combine that with you get less rage the higher your defense is, so many times people dual wielded for better threat instead of using a shield anyway. Not going full prot had major advantages in certain situations, going full prot didn't do much unless you were fighting trash.
 

Derkon

Blackwing Lair Raider
2,513
1,269
Was hype for this around this time last year now I'm not sure I care. I did everything there was to do in classic, have a feeling it will just be a "been there, done that" thing after a few weeks.
 
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BoozeCube

The Wokest
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I am still excited for Vanilla it's a much better MMORPG than live. Although I do think it's dumb as fuck they are doing sharding, that is a good way to ruin classic.
 
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Daezuel

Potato del Grande
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50,190
I am still excited for Vanilla it's a much better MMORPG than live. Although I do think it's dumb as fuck they are doing sharding, that is a good way to ruin classic.
Wowhead says "Layering" will only be used at the start and will be disabled after Phase 1. We'll see, I don't like sharding but I also don't like not being able to log in or do anything.
 

Daezuel

Potato del Grande
23,404
50,190
Also, it def says you need an active sub. Well, probably not subbing just to maybe get in.

To fill our pool of beta and stress test participants, we’ll be choosing dedicated players who meet select criteria from both the WoW Classic beta opt-in and the standard Warcraft beta opt-in. Participants will also need to have an active subscription or active game time on their Battle.net Account. While opting-in to the beta is the primary way to make sure you’re in the running to join the test it doesn’t guarantee an invitation to the closed beta test. We may also consider additional factors such as how long a player has been subscribed to the game so that we have the right mix of players to ensure great feedback toward making WoW Classic the very best experience for the community.
 
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Noodleface

A Mod Real Quick
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Alot of people went fury on dragons like Nef and Ony for the fear immunity. It's not always about threat if your dps isn't retarded. Combine that with you get less rage the higher your defense is, so many times people dual wielded for better threat instead of using a shield anyway. Not going full prot had major advantages in certain situations, going full prot didn't do much unless you were fighting trash.
I literally have no idea what you're talking about with dual wielding.

Are you guys talking about occasional offtanks?
 

BoozeCube

The Wokest
<Prior Amod>
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I literally have no idea what you're talking about with dual wielding.

Are you guys talking about occasional offtanks?

No he's talking about the fact that shields were not nearly as useful on bosses as you might be remembering even more so as you got better gear. Warrior tanks had one glaring flaw in vanilla and that was the better your gear and the more you mitigated the less rage you ended up with because piss poor retard design. This is why people would tank with their pants off, tank shit like Ony with 2 handers, tank raids while dual wielding fury. While shield were amazing vs shitloads of dogshit trash vs. bosses they were kind of who gives a fuck.

Here is a good explanation of both.



 

Burren

Ahn'Qiraj Raider
4,355
5,877
Goes live 1 day before I leave the country for 2 weeks. Damn.

Beta is a money grab too. Definitely the influence of Activision.
 
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Urlithani

Vyemm Raider
2,029
3,254
I am still excited for Vanilla it's a much better MMORPG than live. Although I do think it's dumb as fuck they are doing sharding, that is a good way to ruin classic.

I'm excited because it'll be nice to have a community again. I'm not going to poopsock it but interacting with the same people in zones and chat will be nice. Will also be nice to know who sucks and who doesn't by their name.

Then again I play Horde on a server with a bottom 10 Horde pop among all US servers, so being excited for thecommunity aspect in an MMO may just be me.
 

Noodleface

A Mod Real Quick
38,270
15,092
No he's talking about the fact that shields were not nearly as useful on bosses as you might be remembering even more so as you got better gear. Warrior tanks had one glaring flaw in vanilla and that was the better your gear and the more you mitigated the less rage you ended up with because piss poor retard design. This is why people would tank with their pants off, tank shit like Ony with 2 handers, tank raids while dual wielding fury. While shield were amazing vs shitloads of dogshit trash vs. bosses they were kind of who gives a fuck.

Here is a good explanation of both.




These videos are terrible. That first one the guy couldn't even hold a coherent thought.