World of Warcraft: Current Year

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
4,504
I churn out 40k+ in just garrison shit in about 5 hours over the month. Log in, get missions, send missions, open salvage, sell everything, convert spare GR to mats and AH the mats and special items from the missions. Now you can break that down to $X/hour, but I'm doing that shit regardless because it's a part of my normal routine and only takes 8-10 minutes to do all this shit at the start of me logging in.
I'd say this is about my experience too. 40k per character is a pretty nice return when you have 11 characters. The thing some of you guys are glossing over is the people who pay $20 for gold don't have 11 characters (and they might not even have ONE max level character). I'd love to see the data Blizz collects on related to these things.
 

Dalien

Registered Hodor
2,206
2,069
Meanwhile, in the retarded decision department, they've decided to make two of the 5mans Mythic only:Court of Stars requirements and tuning.

TLDR is "Arcway and Court of Stars will not be available through the Random Dungeon Finder at all."

Wouldn't be a big deal but apparently there's quite a few quests requiring these two dungeons (warrior class hall campaign, multiple artifact power and profession quest chains). I expect them to backpeddle on this change when little Timmy can't level his JC because he can't do Mythics. They could always move the quests to different dungeons but given how close we are to release I doubt they will.
 

DavivMcD

Peasant
404
37
Wait that sounds like a good thing to me. Letting Little Timmy do everything the big boy raiders could was what got us to sitting in our garrisons all day and raking in millions of gold and high end gear.
 

Dalien

Registered Hodor
2,206
2,069
Wait that sounds like a good thing to me. Letting Little Timmy do everything the big boy raiders could was what got us to sitting in our garrisons all day and raking in millions of gold and high end gear.
I agree to a point and have no problem if they want to toss the hardcores a couple dungeons (not that Mythic 5mans are exactly hardcore, but there's still people out there who can't beat silver proving grounds to even do heroics). All I'm saying is gating basic shit like leveling Jewelcrafting or the Warrior class quest line behind them is gonna enrage a lot of people.
 

Rogosh

Lord Nagafen Raider
897
232
So I have been reading some of the complaints about artifacts, mainly from people that play more than 1 spec. If I am understanding this correctly in Legion you are penalized for playing more than 1 spec. In that it takes the same amount of artifact power to level up your other specs artifact weapon. This seems silly and counterproductive to fun. Is there any way to catch up to your main artifact currently?
 

Kuro

Naxxramas 1.0 Raider
9,416
25,389
Each week-or-two on each character (I would not be surprised if that went away, and it became one-per-server-per-week), once you unlock your Order Hall on that character, you get a Mission Board mission that permanently increases your server-wide (Buffing your alts, your primary spec, and your secondary spec artifacts alike. I doubt it'll be account-wide outside of beta, because that could be some absolutely hilarious % stacking) Artifact-Power acquisition. The permanent +% Gain modifier is called Artifact Knowledge. Currently, this is the only "catch-up" mechanic, and it heavily incentivises you to do at least a modicum of leveling on all 12 of your characters on a server so that you can start rolling the %age, since it helps your main spec slowly advance on the paragon node that unlocks after you fill out the rest of the artifact. Tradeskills being somewhat interdependent again this expansion also encourage having at least 5-6 alts so that you can cover your own bases.

Currently, each artifact has 34 core-traits, and one "open-ended" "paragon" (Currently capped at 20 ranks, so I don't know how "open-ended" it'll end up) +0.5% Damage/Stamina/Healing (Based on Spec) node. Of those 34 ranks/nodes, many artifacts have paths where you can pretty much ignore 3-6 ranks and still do maximum DPS/Mitigation/Healing as your role desires.

With this set-up, it will likely be somewhat onerous to be fully competitive on two specs during the initial raid tier. However, as the Artifact Knowledge %-boost grows with each week, the likelihood of you being competitive in multiple specs by the second dungeon's release is high unless you're lazy. If you're focused on farming for your paragon-node, then your alts will probably fall behind, but the paragon node is a small bonus *intended* to encourage main-play, so it discouraging alt play for dedicated raiders isn't a malfunction.

By the end of the expansion, when you start leveling up your random alts that've been sitting in the order hall running missions and you watch Artifact Power rain from the heavens, your hatred for your alts will swell, much like how every fucking alt proc'd Epic-Quality Scavenger/Treasure Hunter/Epic Mount garrison followers, while your main proc'd diddly-squat
smile.png


They said they liked their raid-rollout for Highmaul last xpac, so you're going to have like a month and a half to grind Artifact Power before you have a real raid to do anyhow.
 

kitsune

Golden Knight of the Realm
628
42
I would guess no demonhunters on ptr as they're strictly expansion content after all.

I just finished angler's rep and got the waterhorse \o/ figured I would prepare as much as possible. I am 100% going to play a demon hunter tank so I've been amassing things to help out at the start. For example, garrison consumables, reputation consumables etc so that I can have some fun with it before legion goes in. Gotta get a profession toolkit to make it to 700 skill as well etc

Anyone else working on their starting kits? What will you use in them?
 

Miele

Lord Nagafen Raider
916
48
Meanwhile, in the retarded decision department, they've decided to make two of the 5mans Mythic only:Court of Stars requirements and tuning.

TLDR is "Arcway and Court of Stars will not be available through the Random Dungeon Finder at all."

Wouldn't be a big deal but apparently there's quite a few quests requiring these two dungeons (warrior class hall campaign, multiple artifact power and profession quest chains). I expect them to backpeddle on this change when little Timmy can't level his JC because he can't do Mythics. They could always move the quests to different dungeons but given how close we are to release I doubt they will.
There is nothing really Mythic in Mythic 0, except that you need 20 more average item levels. Maybe in Mythic 3+ where the random affixes will fuck up 80% of the groups, things will be different.

Mythic dungeons will last one tier of raiding, then I suspect you'll suck with dungeon gear compared to raid gear, because set bonuses and trinkets are too important in modern WoW and they already said dungeons won't have any.

Broadening the discussion, I think WoD was fucked up for a ton of different reasons and Legion will be not different.

There is one in particular that is bothering me: I'm still wondering why I could get 650 ilvl stuff in Tanaan who could randomly proc as any item level up to 695 (stupid mechanic), but it was BoP instead of BoA, because only shipyard missions and bonus bags from groupfinder gave the BoA version, why everyone and their dogs could boost these to 695 then 705 with valor, when this completely invalidated HFC LFR loot, which was 685 useless pieces of shit loot, without anything that made it interesting, read set bonuses and trinkets. Please don't mention those special retard version of LFR-only set bonuses. It's like they thought "hey, let's make LFR raid loot useless before people even choose to enter, then let's cut off our dicks, two things that make perfect sense in our brain".

In Pandaria I could get 496 BoA tokens on the Timeless Isle which worked wonderfully for alts and I could get 528 gear in the SoO LFR raids (that's 32 fucking more item levels instead of 10 less item levels), which were slightly harder that HFC, so you couldn't truly sleep through them, rewarded LFR versions of the exact same shit that dropped in higher difficulty, including tier bonuses and trinkets. I actually had fun running a couple alts through SoO LFR, while doing HFC LFR is a gigantic waste of my time, unless I choose to endure farming legendary drops, which is soooooooo funny.

I won't mention Garrisons and Shipyards flaws again, but I'd have hoped that the new shit order hall wouldn't be mandatory, which won't be the case apparently, so we're again back at playing stupid facebook games in a MMO, or better a game that was a MMO some time ago and now it's not anymore. Given the premises, I'm not sure I'll last two whole months through Legion.
 

Abefroman

Naxxramas 1.0 Raider
12,597
11,941
I would guess no demonhunters on ptr as they're strictly expansion content after all.

I just finished angler's rep and got the waterhorse \o/ figured I would prepare as much as possible. I am 100% going to play a demon hunter tank so I've been amassing things to help out at the start. For example, garrison consumables, reputation consumables etc so that I can have some fun with it before legion goes in. Gotta get a profession toolkit to make it to 700 skill as well etc

Anyone else working on their starting kits? What will you use in them?
They said if you preordered legion you will get a early start with the Dh, they just don't know how long yet.
 

kaid

Blackwing Lair Raider
4,647
1,187
Meanwhile, in the retarded decision department, they've decided to make two of the 5mans Mythic only:Court of Stars requirements and tuning.

TLDR is "Arcway and Court of Stars will not be available through the Random Dungeon Finder at all."

Wouldn't be a big deal but apparently there's quite a few quests requiring these two dungeons (warrior class hall campaign, multiple artifact power and profession quest chains). I expect them to backpeddle on this change when little Timmy can't level his JC because he can't do Mythics. They could always move the quests to different dungeons but given how close we are to release I doubt they will.
My initial thought was it is a bit annoying but in reality it works out at least early on just like a lot of the tannan stuff where you jumped into the find a group stuff posted needing to do x and it is pretty fast and easy to assemble a group to do stuff like this. The big danger is 8 months in when people are done with those sections are enough people still running through it for people starting into that area. Honestly I would not mind if there was a mythic LFG finder that set peoples expectations higher and maybe had some stricter ilevel limitations for entry.
 

kaid

Blackwing Lair Raider
4,647
1,187
PTR's getting the pre-expansion patch as we speak. Looks like the July 19th date for 7.0 was right after all
And if not they are at least clearly aiming around that time frame pretty hard. This should mean probably the demon hunter stuff gets turned on mid august ish time frame as they said about a 2 week head start on those although that may change.
 

kitsune

Golden Knight of the Realm
628
42
There is nothing really Mythic in Mythic 0, except that you need 20 more average item levels. Maybe in Mythic 3+ where the random affixes will fuck up 80% of the groups, things will be different.

Mythic dungeons will last one tier of raiding, then I suspect you'll suck with dungeon gear compared to raid gear, because set bonuses and trinkets are too important in modern WoW and they already said dungeons won't have any.

Broadening the discussion, I think WoD was fucked up for a ton of different reasons and Legion will be not different.

There is one in particular that is bothering me: I'm still wondering why I could get 650 ilvl stuff in Tanaan who could randomly proc as any item level up to 695 (stupid mechanic), but it was BoP instead of BoA, because only shipyard missions and bonus bags from groupfinder gave the BoA version, why everyone and their dogs could boost these to 695 then 705 with valor, when this completely invalidated HFC LFR loot, which was 685 useless pieces of shit loot, without anything that made it interesting, read set bonuses and trinkets. Please don't mention those special retard version of LFR-only set bonuses. It's like they thought "hey, let's make LFR raid loot useless before people even choose to enter, then let's cut off our dicks, two things that make perfect sense in our brain".

In Pandaria I could get 496 BoA tokens on the Timeless Isle which worked wonderfully for alts and I could get 528 gear in the SoO LFR raids (that's 32 fucking more item levels instead of 10 less item levels), which were slightly harder that HFC, so you couldn't truly sleep through them, rewarded LFR versions of the exact same shit that dropped in higher difficulty, including tier bonuses and trinkets. I actually had fun running a couple alts through SoO LFR, while doing HFC LFR is a gigantic waste of my time, unless I choose to endure farming legendary drops, which is soooooooo funny.

I won't mention Garrisons and Shipyards flaws again, but I'd have hoped that the new shit order hall wouldn't be mandatory, which won't be the case apparently, so we're again back at playing stupid facebook games in a MMO, or better a game that was a MMO some time ago and now it's not anymore. Given the premises, I'm not sure I'll last two whole months through Legion.
in pandaria you got the hourglass consumables which turned the items into 535 rather than 496 though. They were fairly rare, but if you kept at it by killing rares and looting chests you could probably find 1 or 2 a week (along with the first guaranteed one from the chest close to firetaurenboss)
 

kaid

Blackwing Lair Raider
4,647
1,187
One other interesting thing in legion for gearing up is you can potentially even get mythic level RAID gear doing some normal stuff like the daily world quest things and dungeons. It is not common but apparently you could potentially get a full set of the highest ilevel gear without stepping foot in raids if the RNG gods are on your side over a long enough time frame.
 

Kuro

Naxxramas 1.0 Raider
9,416
25,389
Yeah, but the world quest items are going to be inferior to the raid gear's Set Bonuses. Ideal-gear in the end will probably be Artifact+4piece+Legendary slots (2 initially, with more allowed as the raid tiers come out)+crafted jewelry (for some classes, the crafted specialty bonuses are either awful or sweet for each class, this is also dependent on new +ilvl patterns dropping each new raid tier to keep crafted gear relevant)+Raid Trinkets. There'll still be a goodly difference in effectiveness between a raider and a world-grinder.

Also, anyone complaining about the Arcway/Court of Stars being removed from the "normal" dungeon pool and stuck behind an attunement has never run them with a random group (mostly due to the trash and unusual pre-boss mechanics. The actual bosses in Court are pretty garbage). They are very much not designed for a group-finder group. You will be thankful they're being pulled out, as it will save you a lot of requeues when random dungeoning when 3/4 of the group bails instantly, and you'll get to have a good dungeon experience instead, running them with a premade group.
 

bixxby

Molten Core Raider
2,750
47
Have they said anything about a way to upgrade the ilevel on legendary drops as the expansion goes on? Or are the ilevels high enough that they should just ride out the whole thing
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
4,504
To my knowledge they haven't mentioned a way to upgrade Legendary ilevels. I'd think they'd have to to keep pace with the ilevel increases of a new raid tier, but maybe the effects will be strong enough that weaker stats won't matter.