Just buy a WoW/Blizzard sock, never be lonely againWow insider has a preview of the 100 talents as they are now. Death knights get defile or necrotic plague and locks can summon infernals or doomguards as perma pets. I may be masturbating again.
http://i.wow.joystiq.com/2013/11/08/...asses-and-spe/
RogueWow insider has a preview of the 100 talents as they are now. Death knights get defile or necrotic plague and locks can summon infernals or doomguards as perma pets. I may be masturbating again.
http://i.wow.joystiq.com/2013/11/08/...asses-and-spe/
You gotta milk that content for all its worth. They'll phase out one difficulty level at some pointYes but most called flex/normal just becoming one thing and not four fucking tiers of raiding.
They have said that the squish should not impact your ability to solo old content. Guess we will have to wait and see.So if they are doing this massive squish, how does this affect my weekly feel-good raids on Molten Core and AQ?
Oh come on. This is easy.Dare I say that this will be the peak of Metzen's achievements if he messes around with the lore enough to justify why we have a troll raid on a planet that isn't even Azeroth in 6.1 or later. Or a new low, depending on how you look at it.
I could've sworn they said that having a normal and a heroic version of a max level dungeon was redundant now with challenge modes. If they are Cata-level difficulty, you'll have to farm the 3 regulars for a while before moving on to any heroics. But if it's MoP/Wrath level, you'll skip the lvl 100 regular modes entirely and jump into heroics.Seven new dungeons at launch, four for leveling, three for max level.
All dungeons will have Normal, Heroic, and Challenge Mode.