wat
Golden Knight of the Realm
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I always thought it would be better to have multiple smaller goals instead of a single timer. Say 5 per instance and you need to complete 3 to upgrade your key, and all of them for extra loot. You could randomize the goals each week, and make them whatever really. Limit time limits to specific areas of the dungeon, kill boss under 2 minutes type of thing or clear this area of trash in 3minutes. You can have other goals like tracking the amount of times people get hit by boss abilties they should be dodging, get hit more then 3 times and you fail the goal. Limit the amount of damage the group, exluding the tank, is allowed to take during the dungeon. Interupt 5 or more casts of X ability. Shit that makes you a better player instead of just go faster. There are already achievements like this, you could even tie the goals to them.